الرجاء من الأعضاء الكرام مايردون إلا لمن أخلص(هذا إذا أصلا في ردود!)
الحل مختصر شوي^-^
الرجاء من الأعضاء الكرام مايردون إلا لمن أخلص(هذا إذا أصلا في ردود!)
الحل مختصر شوي^-^
You'll be controlling Reks. A quick tutorial from Basch. Move the Camera Angles
with the Right Analog Stick. Secondly, use the Left Analog Stick to move toward
that Basch. Next, move toward the Dalmasca Soldier and talk to him. Further, go
get near the gate and press Circle to enter.
Upstairs, you will fight an Imperial Swordsman. At this point, you may also go
check the Party Menu with Triangle. Pressing Circle or Square would bring up
the Command Menu. Press Start will Pause the game and if you wish to end your
game, press Square after. If you hold down R2, that's Escaping. Next, pressing
Select would get you the Locate Map. L2 and R2 are to Zoom. Lastly, the Right
or the Left of the D-Pad would be displaying Target Info.
Enemy: Tiny Airship Remora
Move on and you will battle Remora. Attack or use Thunder if you wish. Keep on
attacking and stay out its area attack. Basch will use a Mist Knack to end the
After, continue on up. At this area, it looks a bit complex, but you can always
use the Locate Map/Select or the Map at upper right corner. There are quite few
enemies here, but you don't have to kill them all. Hold down R2 for Escaping.
Anyway, around here is an item, besure to get it. Continue on, and before you
go upstairs, go north to get another item.
Next area, get near the Save Crystal. Might as well save your game. Continue to
go up. Reks will fight 3 Imperial Swordsmen. Finish them off and move around to
get pass a door. Continue along the path for lots of scenes after.
<Royal City Of Rabanastre>
You'll be controlling Vaan, fighting 3 Were Rats. Finish them off. Asides from
the Equip option, you also get World Map added to the Party Menu. Anyway, talk
and explore around all you wish. But, you can't enter any Shop. You can also
find that Penelo at the northern part. Once you are ready, head toward southern
part to meet with Migelo.
After, you can enter all the Shops now and most of them are active. Anyway, you
are to go to the northern house, the Sand Sea Restaurant. After, you will get
the Clan Report added to the Party Menu, as well as the Oluakea Bangle. Tomaji
will then explain the License Board. Afterward, License will also be added to
the Party Menu. Lastly, you will get Tomaji's Form.
Exit out and press Select for the Locate Map. As you can see, the next place to
get to is at east, so then you can explore all other areas before going there.
The Martial Arts and Magic Shops should be available now, BTW.
There is a Gambit Shop at northern section but it's not ready yet. At the west
area of the northern section, there is a house you can't enter. Speak with the
Banga by the door and you will be in the Clan HQ. Speak with Monblanc and you
will became a member of the Centrio Clan.
The western section of Rabanastre is a Bazaar. If you are a Centrio Clan Member
then the Clan Shop here will sell you stuff. At the mid section of Rabanastre,
west and south gates are blocked. Don't head to the east gate yet. Around the
middle area, there is a Merchant. Speak with him and get the Requested Delivery
Once you are ready, toward the Imperial Soldier at the eastern gate. In this
area, speak with another Banga Merchant here. Give him the Requested Delivery
Article. There is also a Save Crystal here incase you need to save your game.
Exit out after.
Rather big area you can explore here. You can train here a bit with the enemies
around. But, avoid the Wild Zaurus here. There are few items around, so besure
to get them. The north also leads to the Small Camp where you can rest for 100
Gil and more Gil lying around.
Enemy: Stray Tomato
Your goal is the Stray Tomato at the mid area of the desert. Reduce some of its
HPs then chase after it to finish it off. The thing to watch out for is that
flame attack. After, you will get the Galvana Flower.
<Royal City Of Rabanastre>
Speak with Kaitz by the gate. After, you are to get to Downtown. You can take
the stairs at east or north. Before that, you can also go pass the south & west
gates from the southern area. The southern area also got a Map Shop at NW. The
area after the south gate also got stairs to Downtown.
In Downtown, northern section, explore few ends to get items. There is a Shop
at NW and the Warehouse. A door within the Warehouse leads you back to the area
where Vaan fought with the Were Rats.
Anyway, head to the southern section of Downtown. Smaller area, and there are
couple items here. There is also a Shop at the middle. Afterward, go south to
get in Daran's Home.
Now, you are to exit out from the south gate of Rabanastre. If you haven't done
this yet, get back to Tomaji in the Sand Sea Restaurant for your reward.
Check the Bulletin Board in the Sand Sea Restaurant. There should be one for
hunting down Texta. Speak with Gasli that's near to start this up. Now, go exit
out at the west gate. At the 1st area, Galtea Hill, from where are, run along
the left side. Make your way to SE. You will see this huge wolf. Beat it & go
back to Gasli in the Restaurant for your reward. Gasli will then move to the
Bazaar. Speak with him and check with the near Clan Shop for some Trade Goods.
If you have bought the Map of this area from the Map Shop, then you can press
Select and view the whole area. It looks rather big. Anyway, explore the first
area and go south.
There is a Shop here, as well as a Save Crystal. Speak with Mashua here. After
that, Penelo joins the party. After, speak with Kamina that's near. Anyway, go
exit out and Penelo will give you few items. An ally will also get the Battle
Menu in battle, and you also get Gambit added to that. If you wish to change
the Leader, Press Up or Down of the D-Pad to select the Leader, then just press
Anyway, take your time and explore. Beware of the 2 Were Wolves at SW section.
Try to avoid them. The next place is the southern small area on the Map. Speak
with Jin there to get the Shadow Stone.
Now, you are to check out 4 Black Crystals that are displayed on the Locate Map
nice and clearly. Once you charge up the Energy to 100%, you'll obtain the Sun
Stone. Mashua will give you few items afterward.
<Royal City Of Rabanastre, Garamsythe Waterway>
Now, go back toward Daran's Home. Penelo will leave the party. Speak with Daran
and you will get the Crescent Stone. Exit out and head to the northern section,
to the Warehouse to meet with Kaitz. You will get few more items from Kaitz. Go
take that door to move on.
Save your game. The right leads to an item and go left to move on. Take time to
explore, the paths are straightforward and just besure to use the Navi Map. At
the end, you will make it to the Rabanastre Palace.
Get the Map and save your game. Through the door and go up. Toward the Guard by
the stairs then speak with the near Banga. Press Square to call the Guard to
come, then you can just run around to avoid him and get up the stairs.
Next area, similar to before, lure the guards to make your way around. The goal
is get around the middle area. The floor has the Lion's Crest. Use the Crescent
Stone. Now, go check the top left wall for a secret path. Go on and check that
wall at the end. Nothing happens, so check the other corner for a switch.
Through the door, you will get the Goddess Maseki/Magicite. Continue to go up.
Balflear and Fran will join you at the end.
Save your game. Go down stairs. Battle Member and Gambit will be added to the
Party Menu. Check the soldiers near and on to the next area. Next, get the Map
that's just around the corner. First stairs leads to item, the next stairs is
the path to advance. There are few items around, grab them on the way.
For the next few areas, rather straightforward, so just use the Navi-Map. You
will get to another Save Crystal. Go down from there and you will get to fight
5 Imperial Swordsmen. Amaria(Ashe) will also be assisting here. Speak with that
Amaria/Ashe. She will join you as a Guest Character. Move on after.
You will end up fighting these yellow slimes. They are all weak against Fire,
so use that as your advantage. Gang up one after another.
Afterward, continue on and you will get to another Save Crystal. Save your game
and go through the door for another fight.
Enemy: Bush Fire
It's got quite a few HPs, but it's weak against Water. However, only Blizzard
is available at this point. Still, use Blizzard. With the right Gambit for Fran
and Balflear, you don't need to worry much about healing. The attack to watch
out from Bush Fire is the full party fire attack plus able to inflict poison on
you. Make the necessary curing after.
Keep in mind that you don't have any Equipment or Item. Explore around for few
items. Save your game and move on.
Enemies: Daguza, Garrido, Guich
No Equipment or Item for this fight, but it's rather easy. Take out one then on
After, move up to get back your Equipment and Item, as well as the Map of this
area. There is Item here as well, get them then go save your game. Move on and
as you can see, quite a few guards here. Fight them all if you wish. Explore
around and look out for items.
Continue on to the NW section. At the mid part, toward the door that's shown on
the Navi Map. After, through the door to go down to follow that Judge. Basch
will become a Guest Character at the end.
Go down, more items at the corner. Move on and hit the near switch if you wish.
It doesn't work. Go save your game. Speak with the Banga to get the Fuse Tube.
Go back up and input the Fuse Tube. Go back down. That Banga can sell you stuff
if you speak with him again.
Anyway, press the switch near, to lift up the fence. As you can see, that uses
the Battery. To the next area. Try to take out any Battery Mimick you see on
the way. This is some long path to south, and there are quite few items around.
As you move on to south, there will be a path to a NW area. Confirm it with the
Locate Map and head there for a switch. The switch here reduces the Battery by
30%. Then continue to south.
Save your game and move on. Beware that some item box here is actually Mimick.
Anyway, make your way to SE. Eventually, you will get to another Save Crystal.
Enemies: Mimick Queen, Tiny Battery*4
Move on to the last area for the boss fight. Keep on attacking and reply on the
Gambit to heal. The attack to watch out is Thunder Burst which can damage the
whole party and inflict poison. Make the necessary curing after.
You will end up here. Your goal is to get back to Rabanastre. But, if you wish,
you can explore around. Anyway, save your game. If you go north, it leads to a
camp area at the end. You can Shop and there is a Gate Crystal there. At the
southern area, the SW leads back to Rabanastre & lower south leads to the Giza
Plains. But, if you take the NE path, it leads to Nalbina Fortress. In there,
various Shops, Chocobo Shop and a Gate Crystal. Plus, a CG/Movie will appear by
entering the town of Nalbina Fortress.
<Royal City Of Rabanastre>
Everyone will leave the party. Go save your game. The Moogle here can instantly
move you to different parts of Rabanastre, pretty useful if you don't want to
Anyway, you can head to Migelo's Item Shop to meet up with Kaitz. Next, go to
Daran's Home. Speak with Daran and you will get the Dalmasca Sword in the end.
Head to the northern part of Downtown. To the western section to talk to Balzac
and at the end, Basch will join the party.
Now, head toward the Sand Sea Restaurant. Go in the Restaurant and head up to
2F. Both Balflear and Fran will join back the party. Before anything, let's go
do some Mob Hunting:
Check the Bulletin Board in the Sand Sea Restaurant. Exit out at the east gate
and at the first desert area, head to the Small Camp. Talk to Dantro in there &
go north from here. This area is the Ripples Maze, so just go around & look for
that Flower Saboten. I found mine around the middle area. Upon killing it, you
will get the Saboten Flower. Go back to speak with Dantro for your reward.
Now, speak with Dantro again. Open up the Map with Select. Your goal is to go
north all the way to another camp area. Speak with Dantro's Wife around middle
of the area to get the Thousand Needles.
Speak with Dantro's Wife again, she wants you to get some Sem Shell. Just go
check the shore in this place. Check the shiny dots for them. Back to the Wife
and she wants Nebrarin. Go back to speak with Dantro. Check the jars near the
Chocobo. Now, go back to speak with Dantro's Wife. Then you will need to get
Drop Of The Valley Flower. That's it for now.
Check the Bulletin Board in the Sand Sea Restaurant. Now, get to the northern
part of Downtown. Speak with Milha by the northern house to start this up. Now,
take the right door in the Warehouse to the Last Disposal Block of Garamsythe
Waterway/1st area that's just after the WareHouse. To the center of this area
and it will show up. Go back to speak with Milha for your reward. If you go in
this house, check the table for some note. The hint is East, SouthEast, East,
SouthWest, SouthEast. It will come in handy much later.
After, take the right door in the Warehouse to get to Last Disposal Block of
Garamsythe Waterway again. Take the gate here to the Central Control Block.
Save your game. As you can see around, all the fences that were here before are
now off, but most of them are still blocked by water. If you take the 4th one
from the left of the Map, you can explore around. Great King and Lizard are the
tough enemies here. Have Mist Knacks for all and combo them, or get lucky with
the Assassin Dagger weapon. They both can give decent exp. If not, avoid them &
leave here for now.
Speak with Monblanc in the Clan HQ. Head to the Giza Plains, go to the Nomads'
Settlement. Speak with Danya here. Go east and you will be in the Gizas Stream
Coast North Side. Clear all the enemies, exit and enter back this area. You can
now spot the Hinadoris and Niwatoris. Finish them off and get back to Danya for
Speak with Monblanc in the Clan HQ. Take it & we will need to get to Bhujerba
Besure to speak with Monblanc for some rewards afterward. Once you are ready to
move on, head to the western section of Rabanastre, to the Airship Terminal.
Within, speak with Balflear.
اخر تعديل كان بواسطة » Diva في يوم » 22-10-2006 عند الساعة » 10:54
<Skycity Of Bhujerba, Lhusu Maseki/Magicite Mines>
Exit out and Ramon/Larsa will join as a Guest Character. Continue up and there
is a Map Shop. Most paths are blocked by guards, but you can get to few Shops
here. Just continue on till you get to the mine.
Within, go down. Continue on to the west. Eventually, you will need to head up
to north. Continue to go up and a fight.
Enemies: Ba'Gamnan, Fuwaji, Gijuu, Rino
You can run away but you can also try to defeat them. If you wish to fight, go
focus on Ba'Gamnan. If you do beat him, he will just run off. After, just head
back to Bhujerba.
Go toward the Save Crystal. Now, you can Appeal with Square, and try to raise
the Rumor Level. Appeal whenever you see people around and just raise the Level
to 100%. You can usually get a lot if you Appeal before a Bhujerba Guide. But,
don't Appeal in front of a Guard.
Afterward, you can explore the remaining parts of the town.
Within the Restaurant, check the Bulletin Board to take this. Speak with Eicom
at the area before the Mine to start this. To the Lhusu Maseki/Magicite Mines
and head to the middle area of the Map which is the First Transportation Route.
You should be able to spot Nidhog easily since it's pretty big. Go back to talk
to Eicom to get your reward. You also get the Orochi/Great Snake's Empty Shell
and don't sell that. We can give that to someone later.
If you already started this previously, then head to the west part of Bhujerba
to speak with Pilika. To the Lhusu Maseki/Magicite Mines. Go up to the North
all the way, to the area called Second Mining Facility. At the big area where
you met with Ba'Gamnan, Rock Titus will be there. Go back to speak with Pilika
to get your reward.
After finishing the Mob, Rock Titus, you can trigger this. Speak with Pilika in
Bhujerba again. You will get the Tech Shop's Arm Band. Go to the Tech Shop. Go
check the Bookshelf for the Pilika's Diary. Read it or not, I don't think that
matters. Back to Pilika. You will get the Shepherd's Bolero if you pick the 2nd
choice/didn't read it, or pick the 1st choice/read it for Kilim-Weave Clothes.
Shepherd's Bolero is the better armor.
In Bhujerba, head to Stylus' Mansion which is around the middle of the Map. You
can talk with Nilei here. Go to the SE area of Bhujerba, the Sky Harbor, talk
to Elron here. You can try speaking to Nilei and Elron back and forth, but it
doesn't look like there is anything rewarding. If you can't trigger this, you
might need to come back later. Also, there is a quest later involving them.
Once you are ready, go to the target location on the Map and go in to meet with
Vossler will join as a Guest Character here and you will also get the Map. Save
your game. Avoid the lasers and make your way around. At the south most area,
the upper level got 2 paths to east and the lower level got a path to north.
Take either east path at the upper level, it leads to another area to explore.
Head up to north to turn off the Door Lock. Go through the near north door. In
there, another switch to turn off more Door Lock.
In this area, there is a path to go down around the middle. Go on toward that
target location for more fight.
Enemies: Judge*2, Imperial Swordsman*3, Imperial Mage
Just gang up on one then another. This isn't too hard. The Judges are the ones
that take a bit longer and you might want to get rid off that Mage first.
After, you get the First Guardhouse Key. Use the key to go through that door.
There are 4 rooms here, C-201 got the System Control Key and Save Crystal. The
C-203 is the Merchant/Shop. Room C-204 is empty, and C-202 is where Ashe is.
Ashe will join the party.
Now, go exit out and you will need to back track all the way to where you first
started in this area, which is all the way to west. There are too many enemies
around since you are in Warning, so you should just escape.
At the end, you will meet up with Larsa and Penelo. Vossler and Larsa will be
leaving, Penelo will join back and you will also get the Artificial Hamaseki/
Nethicite. Go on and time for another fight.
Enemies: Judge Ghis, Imperial Swordsman*3
Quickly take out the 3 Imperial Swordsmen. As for Ghis, just keep on attacking
and move away to heal when he tries to use Aero.
<Bhujerba, Dalmasca Westersand>
In Bhujerba, back to speak with Marquis Ondore. Afterward, you will be here at
the Dalmasca Westersand. If you go west from where you are, you will be in the
Ogir Ensa. But before that, you can check out few things:
Back to the Sand Sea Restaurant in Rabanastre. Check the Bulletin Board to get
this quest. Go to the Weapon Shop in Rabanastre to speak with Shaluar to start
this. We will continue this once we get to Nham Yensa.
As for the Dalmasca Westersand, pretty big, like the Dalmasca Eastersand. Spend
time to explore around. The enemy to avoid here is the Dive Eagle. For the most
NE section, due to the strong sandstorm, we can't pass through yet. The SW of
the southern area also got a path that leads to the Zertinian Caverns.
If you head into Ogir Ensa, Rabanastre, Giza Plains or Zertinian Caverns, then
wait & come back to the Dalmasca Westersand, there is a chance of the sandstorm
showing up. I usually enter the Zertinian Caverns then go back out to Dalmasca
Westersand. Anyway, when there is a sandstorm, there is more tough enemy known
as Spirit Gnome. Don't attack it unless you want to die.
<Ogir Yensa Sandsea>
Continue on and go up the structure. Go on and you will meet up with Vossler.
He will join as a Guest Character again. Continue on to go down. Take the west
structure to go up to get the Map. Open up the Map and it is pretty huge. The
road will eventually split into 3 paths. The SW leads to a Shop, Gate Crystal
and path to Nham Yensa Sandsea. The W leads to the Nham Yensa Sandsea as well.
The middle entrance of this area leads to Zertinian Caverns and that leads out
to the Nham Yensa Sandsea yet again. The NE entrance here leads to Zeruthenian
Cavern, another part of it.
Also, there is another tough enemy, Spirit Salamander. So, besure to avoid it.
I am taking the most west path.
<Nham Yensa Sandsea>
Save your game, speak with the Moogle here and on to the next area. Continue on
and you will see all the Wultan Yensa are ganging up on one enemy.
Enemy: Wultan Eater
Let the Wultan Yensa fighting along and focus on Wultan Eater first. It's just
got lots of HPs, not really hard to beat. After you beat it, you can go finish
off the Wultan Yensa around.
Afterward, go back to speak with the Moogle. Now, take the near path to go back
track to Ogir Yensa Sandsea. Go up the structure for a scene with Moogle and a
Wultan Yensa. Go after them. Afterward, speak with the Moogle. Check the flower
near and you will get the Ixilo Seed. This will come in handy very soon.
Anyway, go on to explore this area. The Map is at the eastern part. As for the
south, it's got a path to another part of the Zertinian Caverns. Moving on, go
all the way to the most west area. To move on, go take the west entrance. But,
just before that area, you can go check out the north area from there.
At this north area, head to the north hill to spot the Wyvern Lord. After you
beat it, don't forget to get back to Shaluar whenever you have the chance.
<Tomb Of Raithwall>
Upon entering here, the game will prompt you to save. Do so. Continue on and
you will get into a fight.
Use Ixilo Seed. You pretty much just won. Keep on attacking till you kill it.
If you don't have the Ixilo Seed, then this might be pretty hard. But, since
the Ixilo Seed makes Garuda powerless, so no effort should be wasted here. Save
up for the upcoming ones.
After, go up and save your game. Check the Ancient Mechanism here to warp in.
Move on and a fight.
Enemy: Demon's Wall
Just run to the other door. It's hard to kill it now.
Enemy: Demon's Wall
This time, let's kill it. Go up and give it your best. Plain attacking should
be alright, but you can Mist Knack combo if you wish. Just besure to recover
bad status like Darkness.
After, if you wish to finish off the first Demon's Wall, then you can go back
track out, save your game and come back. You will get to fight the 1st Demon's
Wall again. Once you finish it, check the shiny object behind it. There will be
steps raising up at both sides. Save your game and take either side. The paths
will meet at the middle and there is the Evil Slayer(Atk 59). If you didn't get
that Sword, reload your game or exit&enter back here to try again.
Anyway, continue on from where you beat the 2nd Demon's Wall. Go down and get
the Map first. If you need to go back out, you can take the south warp. Now, go
down from the left & right. They both got pedestals that you can check out and
the pedestal also reveal hidden path to move on.
Take that hidden path and continue to go down. Eventually, you will get into a
Attack it with Water. The move to watch out for is its Firaja/Fire 4. You will
need to heal and cure the Oil status. Keep it up till you beat it.
Afterward, Summon Beast/Esper, Devil Belias, will be added to the License Board
then just go in the door and move on. You will get the Fragment Of Dawn at the
end. If you equip the Fragment Of Dawn, Mag Def goes up by 20, but your MPs
will be zero.
Take the warp nearby and back track out this tomb. Save your game. Go down and
another fight at the end.
Enemies: Vossler, Imperial Swordsman*3
Just let Fran do the work, you can assist.
<Royal City Of Rabanastre>
You will be in the Bazaar of Rabanastre. Let's do few things before moving on
to the Giza Plains:
Check the Bulletin Board in the Sand Sea Restaurant. Head to the western gate
and speak with the Teleport Moogle Solbe. Go to northern section of Downtown,
to the Warehouse and take the right door to the Garamsythe Waterway. The goal
is to get to the SW area, Western Water Regulation Block. However, this is real
hard at this point. You should try to take out any potential side enemies that
are around and narrow down to just the White Moose. Keep up healing and watch
out for the Waterga. Put up Protect and Shell if you need to. This will take a
long time. When it's near death, it will spam Waterga so besure to wrap this up
with Mist Knack combo.
Once you finish it off, you get the Broken Key. Get back to Solbe for reward.
Not only that, you will also get the Watergate Key. If you head back to the
Garamsythe Waterway, at the early area with the Save Crystal, you can use the
Watergate Key. There are 4 pedestals here you can mess with. Here are what you
need to do:
Make sure the 2 left ones are off and turn on the 2 right ones. From where you
are on the Map, go to the SE area to find a pedestal. Turn it on. Go back, you
then have the 2 right ones off and turn on the 2 left ones on. Like wise, from
where you are on the Map, go to the SW area to find another pedestal. Go back
and this time, have the 2 middle ones on. Save your game. You can now go down
to south, to the 1st Treatment Area. You get to fight a Summon Beast/Esper.
Since you can save before this, you should have already casted all the support
magic you want. You will likely to spend lots of items on this, like Phoenix'
Tail/Down, Panacea, Ether, Hi-Potion...etc You will need to heal constantly due
to the battle field here makes you lose HPs fast. Have Cura on Gambit for each
character. First of all, take out the side enemies. Once you did that, scatter
and attack with long range weapons. The rest is keeping yourself alive. But the
problem is that, Queklain has tons of HPs. To make this faster, spam Mist Knack
combo, as long as you have Ethers to spare. If you can't beat it, come back to
Queklain when you are strong enough.
Once you do beat it, King Of Impurity Queklain, will be added to the License
Check the Bulletin Board in the Sand Sea Restaurant. Head to the northern area
of Downtown. Speak with Balzac at west. Teleport to the Dalmasca Westersand. Go
east to this area called Wind Ripple Ground. With sandstorm, you can see that
Ring Dragon walking around. Not THAT tough, but it's got way too many HPs. If
you can't move cuz the bad status, just equip long range weapon or cure. Put in
some time and you would beat it eventually. Get back to Balzac for the reward.
Check the Bulletin Board in the Sand Sea Restaurant. In there, speak with that
Bar Master. You're to go to Zertinian Caverns which is in Dalmasca Westersand.
In the southern area of Dalmasca Westersand, go SW and there is a path to this
Zertinian Caverns. Within, at the first area, go south till you are at a bigger
area with lots of sunlight coming in. This is the place with 2 toads & 1 trap.
Clear the near enemies/toads. Anyway, get near the corner by the sunlight then
wait for Malilith to show up. Malilith is real fast and insane. Have characters
to cast Slow & hopefully that gets him. Cast Protect on all & healing all the
time. Keep this up, recast Slow and Protect when you need to. Once it is near
death, finish it with a Mist Knack combo.
Beating it will get you the Snake Wine Material. Get back to the Bar Master to
get the reward. Go to speak with Migelo. If you haven't checked with him all
these time, then after that scene, speak with him again. That's it for now.
Talk to Monblanc in the Clan HQ. Head to the northern part of Downtown. Speak
with the Seeq within the Warehouse. Go to the Garamsythe Waterway. Go to the
most south section of this place. You will need a female party to have it show
up. Since there is a Save Crystal near this area, you can go there, prepare the
support magic you need, save your game and then fight it. This isn't too hard,
Orthros just likes to inflict bad status a lot.
Beating it will get you the Stolen Item. Go back to that Seeq for the rewards.
You also get the Stained Fragment.
Talk to Monblanc in the Clan HQ. Giza Plains, Rainy Season. I'll get to this
very soon at below section with Giza Plains.
Check the Bulletin Board in the Sand Sea Restaurant. Giza Plains, Rainy Season.
I'll get to this very soon at below section with Giza Plains.
Check the Bulletin Board in the Sand Sea Restaurant. You will need to get to
Jahara, Land Of The Garif first. Further more when we get there.
Don't forget to speak with Monblanc for possible rewards.
In Nalbina Fortress, get near the Imperial Soldiers to the left for a scene and
rent a Chocobo here, then exit out. It's time to continue on the quest with the
wife of Dantro. Open up the Map with Select. Your goal is to go north all the
way to that camp area by the river shore. The Ship should be back now.
Speak with Chigri. Go with Chigri to the north shore. Go up and speak with that
Luxera. Back at the south shore, speak with Dantro's Wife. Now, just behind the
house that Dantro's Wife is by, check the Saboten Flower. It will come with you
so you can go back to the north shore. Go up toward the Sabotenda and get your
reward. If you wish, you can explore the 2 areas to north but the enemies can
be pretty strong. The most north area, Fractal Sandy Soil, got a path that lead
to the Mosphoran Highwaste. Not only that, Fractal Sandy Soil is also where the
Drop Of The Valley Flower is. That's the last item that Dantro's Wife wants. In
Fractal Sandy Soil, get near those flower and get the Drop. Get back to talk to
Dantro's Wife. You can hand over Orochi/Great Snake's Empty Shell to her if you
got that. Exit and enter back. Speak with Dantro's Wife. Just behind the house
that Dantro's Wife is by, talk to that Banga to get the Barheim Key.
South of where you are is a big desert area, but at the SE, there is a small
area. This small area is just a bit north of where you got out Barheim Passage
from before. Since you have the Barheim Key, you can go in there. Within, you
can save your game at the Gate Crystal. From the area just south of the Gate
Crystal, go west. There are 2 paths. Take the upper one. Enemies in here are
not that bad and you can just storm through this. Besure to cast Libra to see
the traps. Eventually, at the later bridge area, it might seem like a dead end.
But, you can actually knock down some object to move on. Open up the Locate Map
and Zoom in. See that only way to south is through the left path? Thus, go walk
around the left edges and you will get the exclamation mark. Go on and you will
get to a Save Crystal. Cast all the support magic you want, save your game and
move on. It is time for another Summon Beast/Esper fight.
There is a 5-Minute time limit so that makes this even harder. Equip Guns and
attack in a distant, if you want to aim for Zalhera. If not, go after the side
enemies. Once you clear out the enemies, you can go attack Zalhera. The rest is
not that bad, heal and cure any bad status. The rest is just you against time.
When you are close there, finish the battle with Mist Knack before she uses any
potential deadly moves. If Zalhera uses instant death, set the Gambit to heal
with Phoenix Tail/Down. Remember that any HP-Healing magic/item can also attack
that Zalhera, as well as Holy magic which you probably don't have though.
Once you beat it, Angel of Death Zalhera, will be added to the License Board.
The path behind will just take you back to the Garamsythe Waterway.
In Mosphoran Highwaste, there is a rest area with a Gate Crystal and a Shop.
Further NW of Mosphoran Highwaste leads to Salikawood. There is another Gate
Crystal in Salikawood. Pass that, you will fight Bomb King.
-------Enemies: Bomb King, Bomb*2
You are only around here for 'sightseeing', but you can tackle this if you want
to. There is a Gate Crystal before this, that means, you can cast Shell, Regen
and Protect on your characters, then check the Gate Crystal to heal the MPs and
save your game, then fight Bomb King. Bomb King heals few times, but he will
stop. The battle itself is mostly Mist Knack combo and heal MPs with Ethers. It
isn't really that hard when Bomb King stops healing. If you do beat it, besure
to speak with Monblanc for reward.
Beyond here, to the west, there is Nabudis which is a deadly place right now.
As for the north, it leads to the Nabreus Deadland which is also deadly. Enough
with the sightseeing for now. It will just way too dangerous if you are to go
to either of those place.
Back in Rabanastre, to the West Gate. Speak with Limzatt. Now, go to central
area before the gates. By the fountain, speak with Katze. Head to the northern
part of Downtown. Norton is at the near SE of the Shop. After, head into the
Dalmasca Westersand. To the Wind Ripple Ground. That's the area just E of the
west most area. Wind Ripple Ground has 2 sections, your goal is the SE section
which is entered from the southern area. Anyway, in there, check a Haou Saboten
and you will get the Wind Direction Ring. There should be 2 Haou Saboten in the
area, so try the 2nd one if you didn't get it from the 1st. After, you can then
get back to Limzatt. You will get the Wind-Reading Compass at the end.
Save your game & you can now go through the NE area of Dalmasca Westersand. In
there, you will fight Earth Dragon. After you beat it and you can go through &
this is another way to Fractal Sandy Soil for the request with Dantro's Wife.
Don't forget to speak with Monblanc for possible reward, such as for beating
the Earth Dragon.
Once you are ready, time to move on to Giza Plains.
<Giza Plains> (Rainy Season)
Your goal is all the way to south/southwest, but before that, few things to do:
Go to the center part to the Settlement. Speak with Sardeen. As for Kerogeros'
location, it's at SW area of Giza Plains, near the bridge. BTW, it was raining
when I fought it. For beating it, you get the Frog Ring. Get back to Sardeen to
get the reward. Frog Ring is for later, when it's back to Dry Season. That's it
Go to the southern most small area, that's got a Save Crystal. This's where Jin
was from before. Speak with Nanau here. You will get the Pot Of Silence.
For the secret location here, we first need to cut down 6 trees. By the center
of the map, you can cut a tree and it will flow to SE. A bit south from here,
cut down another tree and it flows to E. At the south most area, cut down one
more tree and it will flow to E. Further, at upper right of Giza Plains, go cut
down another tree and it will flow to S. At the north of Giza Plains, another
tree to be cut down, it will flow to S. Finally, one more in the Settlement and
it will flow to SE. Of course, head to the SE of Giza Plains. The logs has now
formed a path.
In the secret area, Bansato from the Monblanc Clan, will come to help. Exit and
enter back the secret area till the area is raining hard. When Gilgame finally
shows up, Bansato will tell you and time to fight it. Cast Silence to make the
battle easier. Also, in this area, there is an item at SE, the Love Feather. It
will come in play much later.
After, go back to where Nanau was. Read the letter. Can't locate them right now
and let's wait till the Dry Season. You can also go back to speak with Monblanc
for possible rewards.
Pretty big area if you wish to explore. The most east leads to Golmore Jungle
which you can't explore much due to the seals in there. From the first area of
the Ozmone Plain, go south and check the middle part of this area, it leads to
yet another part of the Zertinian Caverns.
This time, Zertinian Caverns got lots of strong enemies. Meaning, there is got
to be something at the end. Yes, indeed, the Summon Beast/Esper, Adramelech, is
at the end. But, it's hard to fight it now and it is Flying Type. You can come
back when you are tough enough. But if you insist on fighting it now, you might
have a chance if you spam Mist Knack combo and use quite a few Ether to cure
MPs. Set Gambit to heal with Hi-Potion when HP<70%. Keep your HPs high because
Adramelech can deal lots of damage with the special move. That's the main thing
to worry about. The rest is keep on attacking or use Ice magic. Adramelech also
got some bad status, so prepare some Panacea.
After, Raging Sacred Emperor Adramelech, will be added to the License Board.
Moving on, go down to south/southwest and take the west path to Jahara, Land Of
<Jahara, Land Of The Garif>
Nearby, there is the Map Shop, Chocobo Shop and Gate Crystal. Speak with one of
those Garif Soldiers. Continue on to the west and speak with Spinel. Go on to
the western area.
Go to the north part of this western area to speak with Shugum to start this.
We will get this Mob soon.
Anyway, toward the Garif Soldiers and go in to meet the Eldest. Larsa will come
and join as a Guest Character again. If you wish to exit out, take the Chocobo
since it's free for this one time.
Clear all the enemies at the SE area of Ozmone Plain. Exit and re-enter back.
Enceladus will show up. You get the Elumonea Leaf for beating it then get back
to Shugum for the reward. Keep the Elumonea Leaf since we can give that to some
one in the future.
<Golmore Jungle, Eruyt Village, Ozmone Plain>
Just head to the east on the Ozmone Plain. Within the forest, toward the most
E/SE and you can take the secret path.
Within the village, nearby there is a Map Shop and a regular Shop. Head up all
the way to north to meet with Yote. Now exit out the village. Exit out Golmore
Back at the Ozmone Plain, at the area with the Save Crystal, go to speak with
that Imperial Soldier. Give him a Potion. Talk to him again and get the Chocobo
from him. From this area, go to the near west area/Wind Waving Plains. In this
area, there is a secret path near a Chocobo here. It's to south and it isn't
shown on the Locate Map. You will end up at the most south part. Move to south.
<Henne Maseki/Magicite Mines>
Move on and shortly, a switch on the way. Hit it. Move on and there is another
switch. You can ignore it and go right, but if you hit it, the paths lead to
areas with the Map.
With the Map, it shall make this easier. Go all the way to the east most area
for another switch. Afterward, go on to N/NE. There is a Gate Crystal, so save
your game. Go north for a fight.
You should have casted all the support magic you need. Go up and attack. Keep
up your healings and you should be fine. Breath and bad status are the main
problems, just prepare some Panacea to cure after.
<Eruyt Village, Golmore Jungle>
You will be back in Eruyt & obtain the Tear Of Lente. Back to Golmore Jungle.
You can go through the seals now, so you are free to explore. There are 2 ways
to move on:
Head to the east of Golmore Jungle and you will fight Elder Dragon on the way.
Enemies: Elder Dragon, Trent*2
Take out the 2 Trent ASAP. Now, the boss here likes to do bad status, so besure
to cure a lot here. Prepare some Panacea for the boss' special move, plus the
spell Esuna also can help if you've got that. Try to attack by using long range
weapons. Once it's low on HPs, it will start using FireBall. Wrap it up with
some Mist Knack combo. After the battle, go east to the Paramina Rift.
Or, you can go south from the Golmore Jungle to the Feywood. In there, the West
gets you to another part of Hene, South is a Save Crystal, but the NE leads to
the Paramina Rift as well.
<Paramina Rift, Bur-Omisace>
Pretty big area to explore, the most south leads to the Stillshrine Of Miriam
which we will go there soon. Once you are done exploring around, head to NE.
Within Bur-Omisace, there are Shops and a Gate Crystal. Go north all the way to
meet with High Priest Anastasis and Al Cid. Larsa will leave the party. You are
to go to the Stillshrine Of Miriam. As said above, it's at south most of the
<Stillshrine Of Miriam>
Within, equip the Fragment Of Dawn that you got from Raithwall Tomb. Fragment
Of Dawn is the Acc that has Mag Def goes up by 20, but MP will be 0. Check the
central object. Unequip it. Continue on and go up. Eventually, another object
and equip the Fragment Of Dawn again. Check it & unequip the Fragment Of Dawn.
Back track to the previous area. Take either stairs down. They both lead to a
Live Crystal. Check it and beat it. It will become a Save Crystal. Save your
game. Moving on. The Gate is locked but check the other side for a HUGE sword.
Check it and the gate will open. Check the object here to get back to the first
Now, take either path down. Both paths lead to statues, you will need to turn
them so they face the middle. Meaning, the one at West needs to face East and
the one at East needs to face West. Also, there is another one at South so that
one should face North. At the East area, before you get to the statue, a fight
It has weak defense, but also cast bad status like Slow, Break. Just cure and
cast Haste. It uses Sword Dance near death, so either keep your HPs high or do
Mist Knack combo before he uses it.
After, back to the first area. The Sword will be lifted up and you can now go
under to move on. Check the object at north. Before you go under that sword to
move on, go save your game at the Save Crystal and besure to cast all support
magic you need. Through the door is another Summon Beast/Esper fight.
Enemies: Mateus, Ice Aze*5
Use Thundara to get rid off the Ice Aze fast. After that, attack Mateus with
normal attacks. You gotta keep your HPs high cuz Mateus' Blizzaraja can deal
decent damage and cause Slip status. To quickly wrap this up, use Mist Knack
combo as usual.
After, Emperor Of Immorality Mateus, will be added to the License Board. After
that, go on to the last room. You will get the Tyrant's Sword. Like Fragment Of
Dawn from before, you can also equip the Tyrant's Sword.
Exit out Stillshrine Of Miriam, save your game and come back to Bur-Omisace.
Go back to the Room Of Glory.
Enemies: Judge Belga, Judge*3
Take out the 3 Judges that are behind you. Put up Protect, Haste and Regen. For
the Gambit, have Hi-Potion as usual for anyone with HP<70%. Keep on ganging up
on him, move away from magic like Aero then heal in the meantime. Use some Mist
Knack combo to finish him off fast.
After, you are to get to the Mosphoran Highwaste. But before that, quite a few
things to do right now:
In Rabanastre, at the south gate, speak with a Viera. Talk to the Viera again
in the Gambit Shop of Rabanastre. Go to the Sand Sea Restaurant. Head up to the
2F to speak with that Viera yet again. Go to the southern central/fountain area
of Rabanastre, speak with a Hume man by the fountain. Go back to that Viera in
the Sand Sea Restaurant. Lastly, back to the fountain area to speak with either
that Hume man or that Viera for your reward.
For the Dry Season in Giza Plains, wait at the South Gate of Rabanastre for 5
minutes, then enter. If not, repeat and try again. Go back to the Settlement,
you can speak with Nanau for the reward of beating Gilgame sometime ago. Also,
if you have beaten Kerogeros and got the Frog Ring, then talk to Chief Burnoa
to return the Ring. Further, if you have beaten Enceladus, then you have that
Elumonea Leaf. Give it to Regina in the Settlement. One last thing, speak with
Mashua here. You will get the Shadow Stone. Charge up the Energy, basically the
same as you did before to get the Sun Stone. Get back to Mashua once you have
made the Sun Stone, for some reward. You can speak with Mashua again & do this
again, if you wish.
Ride the AirShip from Rabanastre to Nalbina. You can get a scene with the Cabin
Chief. Go in the Lounge and talk to the Cabin Chief. You will get a Letter From
The Eldest Daughter. Ride the AirShip from Rabanastre to Bhujerba. While in the
AirShip, talk to the Cabin Chief in the Lounge. That's it for now.
Toward the Room Of Glory in Bur-Omisace, by the stairs before Room Of Glory,
there is an elder that walks around. Speak with him to get the Condemn Maseki/
Magicite. Back to the 1st area of Stillshrine Of Miriam. Go check the northern
object and use the Condemn Maseki. You will be taken to a secret area. Beyond
the door is a Summon Beast/Esper fight.
The Dark Lords and Zeromus around can deal tons of damage. Another problem here
is that, Magic is sealed. This fight is definitely insane right now, come back
here when you are strong enough. If you insist, set your Gambit to heal with
items, like Hi-Potion. Plus, get the Bubble Chain or Bubble magic to double the
Max HP. As for Equipment, try to get Black Mask and Demons' Shield where both
of them absorb Darkness. Further, you will likely die a lot here so have Gambit
to revive with Phoenix' Tail/Down ASAP. One character will do the support magic
and another one to heal all the time. The remain is the one that shall do the
damages. Switch in the other party to spam Mist Knack then switch them out. The
harder part of this fight is the last 1/10 of its HPs. Must try to spam all the
MPs to kill it ASAP.
I guess if you do beat it, Condemn Tyrant Zeromus will be added to the License
Back in Rabanastre, there should be tons of quests you can take in the Sand Sea
Restaurant and the Clan HQ:
Check the Bulletin Board in the Sand Sea Restaurant. Go to Jahara, Land Of The
Garif. In the western house, speak with Zayal. To Henne Maseki/Magicite Mines
& head to the middle area that's got a switch. Hit that switch and take either
path. Ixtab will show up at around the corner. Death Sentence can be cured with
Panacea but you need to get Knowledge Of Panacea from the License Board first.
After you beat it, get back to Zayal for your reward.
Check the Bulletin Board in the Sand Sea Restaurant. Go to Jahara, Land Of The
Garif. At the middle area, speak with Grom. To Henne Maseki/Magicite Mines &
head to the SW area on the Map. You can find Mind Flare at the south part. Make
sure you have FULL MPs. Anyway, put up Reflect and cure Stop with Gambit.
After you beat it, get back to Grom for your reward. After that, in this same
area with Grom, speak with Geomancer Yggil. Let's leave it for now.
Talk to Monblanc in the Clan HQ. Talk to the Chocobo Shop Gardy in Bur-Omisace.
Exit out Bur-Omisace at south to the Paramina Rift. Go south again. Remember
that Trickster will show up in snowstorm. If there isn't a snowstorm, try to go
out Paramina Rift, wait and enter back. Anyway, Moni from the Clan will be the
helper here. Trickster is some fast and semi-visible Chocobo that runs around
here. Not hard, it's just annoying to chase after it. Bio seems to work well on
Trickster. Once you depleted enough of its HPs, it will fight. Put up Haste to
match up its speed and Bio Trickster.
After you beat it, get back to Chocobo Shop Gardy for your reward.
Check the Bulletin Board in the Sand Sea Restaurant. Talk to Himus near Chocobo
Shop in Bur-Omisace. In the Paramina Rift, head to the central small area with
the Save Crystal. From there, go left. Choppa is in this area.
After you beat it, get back to Himus for your reward.
Check the Bulletin Board in the Sand Sea Restaurant. To Eruyt Village. Go on to
the upper right circular area. Speak with Nephilia. Head to the Golmore Jungle.
Go to the south area which is just before the Feywood. Alright, it just keeps
running around and around.
After you beat it, you get the Rabbit Tail & back to Nephilia for your reward.
Check the Bulletin Board in the Sand Sea Restaurant. Teleport into the Dalmasca
Eastersand. Talk to Prisoner 381. You should have Barheim Key, so get back to
the Barheim Passage. If you have been there before for Zalhera, then you can
just teleport in as well. Open up the map and check W/SW. Remember the area
where you fought with Zalhera from before? Remember that there is a Save
Crystal before that area? From that Save Crystal area, go east. In this area,
walk around the mountain path at south to have this red bat showing up. Super
annoying with the attackings and absorbing HPs. Focus on attack/magic that can
deal lots of damage. Spam Mist Knack combo and use Ethers if you need to.
After you beat it, get back to Prisoner 381 for your reward.
Talk to Monblanc in the Clan HQ. Talk to Nilei in the Stylus' Mansion in the
Skycity Of Bhujerba. You will get the Key Of The 3rd Mine Area. Go back to the
Lhusu Maseki/Magicite Mines. Just head up to the north all the way. You'll see
that Elron on the way. Anyway, at north, there is a Movable Fence that you can
use the Key. Use it. Pass that, don't bother going to NW. Instead, go down to
south, to work your way to SW.
On the way, besure to press switches to lift up the remaining fences. Switches
are usually found near the fences. Besure to save your game when you get to the
Gate Crystal. Go on to the last area, go down to SW. You will find Antlion with
lots of Killer Mantis. Take out all the Killer Mantis then on to Antlion. This
is hard but not too bad. Put up all the support magic you need, heal constantly
with Cura. Since Antlion can damage all characters with one blow, you can have
2 characters on one side and the other at the other side. That way, Antlion can
either hit 2 or 1. Asides from that, it's got tons of HPs. Throw in some Mist
Knack combo if you got Ether to spare.
After you beat it, Elron will show up. Get back to Nilei for your reward. One
of the reward is the Bubble Chain which doubles your Max HP. While you are in
the Stylus' Mansion, check the wine bottle at the corner and you can obtain the
Choice Wine Bhujerba Soul. In fact, if you search around Bhujerba more, you can
find 12 more Bhujerba Souls. Talk to various people in Bhujerba, you can sell
one to them for 1000 Gil, so 13 of them will make 13000 Gil.
Talk to Monblanc in the Clan HQ. Take the AirShip to Nalbina Fortress if you
haven't been there before. Or, you could head NE from the Dalmasca Eastersand.
If you have been there before, then you can also Teleport in. In the Terminal,
go talk to Zamadoria. We will get back to this quest when we get to Salikawood.
Check the Bulletin Board in the Sand Sea Restaurant. In Nalbina Fortress, head
toward the Gambit Shop. Talk to Bloch that's near. We will get back to this in
due time when we get to Mosphoran Highwaste.
Check the Bulletin Board in the Sand Sea Restaurant. We will get back to this
quest when we get to Mosphoran Highwaste.
Check the Bulletin Board in the Sand Sea Restaurant. In Nalbina Fortress, head
to the far left corner from the Weapon Shop. Talk to Morgan to start this. We
will get back to this quest when we get to Salikawood. Nabreus Deadland is to
the North of Salikawood.
Besure to check with Monblanc in the Clan HQ for any possible reward.
If you have explored around, you probably have found this place before. But for
a quick way, go to Rabanastre and take an AirShip ride to Nalbina Fortress. Go
exit out at the west since the Imperial Guards are gone.
Within, you can go north all the way to the Salikawood. But, before that, we
can head to the center which is a rest area with Shop and Gate Crystal. So, go
there, buy something and save your game. Few things to do here:
In this central area, talk to Vagansa near the Shop. We will continue on this
when we get to Salikawood.
Since we are in the Mosphoran Highwaste, head up to the 2nd last northern area.
Atomos shows up here. Don't forget to get back to Bloch when you can.
Rather big area, but your goal IS ONLY the NE. If you want to go to the most
north or the most west, you WILL first need to get into a tough fight. And I
need to repeat this, THIS IS OPTIONAL.
Enemies: Bomb King, Bomb*2
There is a Gate Crystal before this, that means, you can cast Shell, Regen and
Protect, any support magic, on your characters. Check the Gate Crystal to heal
the MPs and save your game, then fight Bomb King. Bomb King heals few times,
but he will stop. The battle itself is mostly Mist Knack combo & heal MPs with
Ethers. It isn't really that hard when Bomb King stops healing. The first part
of the battle is mostly staying alive with items. Save your Ether for that Bomb
King when it stops healing. If you do beat it, besure to talk to Monblanc back
in the Clan HQ for reward.
Beyond to the west, there is Nabudis which is a pretty deadly place. You can
drop by for a scene but you don't need to go through here. As for the north of
the Salikawood, it leads to the Nabreus Deadland which is also tough.
BTW, in the first area of Nabudis, to the north, there is a room that isn't on
the Map. Check the corner for the hidden shop. You can get Ether for 222 Gil.
And to storm through here, cast Levitega/Libra and Vanish magic.
Just before you get to Nabudis, you will see Bly around. It's flashing so you
can't really miss it. After you beat it, don't forget to get back to Vagansa.
Teleport in to the central Gate Crystal area. Avoid killing from now on. Go to
the west then south. Meet with Caroline and remain no killing here. Move around
till you see Carrot. This is real hard to kill cuz it's got TONS of HPs. Not
only that, since it's a Marlboro, you can expect lots of bad status. If you can
not beat it, come back when you're strong enough. Once you beat it, get back to
Zamadoria for your reward.
You can also storm through Nabreus Deadland. Just cast magic such as Levitega/
Libra, Vanish. In the second area, speak with McReio.
In Nabreus Deadland, continue on till you get to the area with the Gate Crystal
then go back to near south area. Check the NW, there is a secret path that is
not shown on the Map. It leads to a secret area where Lobby is. Getting to this
Mob is hard, cuz there are tons of Dead Reborn around. I suggest you move the
lead character slowly, kill them one by one at the last area. Once you get to
the boss, don't get near. Walk VERY slowly and lure all the Dead Reborn to come
out. Once they are taken care off, the boss itself is not hard, but got lots of
HPs. Once you beat it, get back to Morgan.
Anyway, check with Monblanc for possible rewards. While you are in Rabanastre,
after you have spoken with McReio in Nabreus Deadland, go back to Garamsythe
Waterway. Back to the early area with the Save Crystals and the 4 switches. Ok,
they are positioned like this as usual:
Meaning, D is East, C is SouthEast, B is SouthWest and A is West. Remember that
hint you got earlier? East, SouthEast, East, SouthWest, SouthEast? Well, make
sure all of them are off, then apply that hint. So, D->C->D->B->C, once you did
this right, you will hear a quick tune. Now, in this same area, check in front
of one of the gates. There is the Dusty Fragment on the floor.
Counting the Stained Fragment that you got as a reward for hunting down Orthros
above, you now have 2 Fragments. After, go back to Downtown of Rabanastre, head
to Daran's Home. Within, speak with Rokkenmou that's near Daran. Go out, a bit
to the NE from Daran's Home, speak with Filo. Now, back to Rabanastre's central
fountain area, speak with a female by the fountain. Now go to the Bazaar. Speak
around with various Merchants. Go to the Magic Shop afterward. Speak with that
Imperial Soldier here. Pick the 1st choice 2 times. Next, go back to Downtown
and speak with Kaitz near the Warehouse. After, go back to speak with Filo. Go
pick the 1st choice 2 times. Speak with the Imperial Soldier again. You'll get
the Dirty Fragment. Since you have all 3, might as well return all of them to
Rokkenmou in Daran's Home. That's it for now.
<Salikawood, Phon Coast, Tchita Uplands>
Moving on, go NE from Salikawood. Eventually, you will get to a gate. Talk to
that Moogle that's nearby. Open up the Locate Map with Select. There are three
places you need to go. After you have spoken with all 9 Moogle, back to Moogle
before the gate. Don't forget to speak with that Master Moogle before moving on
the journey. You will get the Quismoit Shoes.
At Phon Coast, save your game. Now, go SE all the way to the Hunters' Camp. Get
toward the middle for more scene. There is a Shop nearby, as well as the Map
Shop at NW. Save your game at the Gate Crystal. You are to go to the north, but
we can do one more thing.
Teleport to the Mosphoran Highwaste. The Moogle from Salikawood should be here
now. In this area, check the SouthSouth Wind Shrine. It's a bit South of that
Shop and East of the Gate Crystal. Anyway, once you have turned that on, press
Select and there should be a mark on the Map. Save your game & exit out at the
NE. Use the Gysahl Green to get on the Chocobo. With the Chocobo, go south and
toward that mark on the Locate Map. From that mark on the Map, go west all the
way and you will end up in another section of the central rest area. Turn on
the Westwest Wind Shrine. Check the Map, there is another mark now. Now, near
the Westwest Wind Shrine, push down a rock. Then you can go back to the central
rest area. Within the central area, check the NorthWest Wind Shrine. This one
is near the Shop, a bit north of the Gate Crystal. Now, open up the Locate Map
and you now have 3 marks in total where 2 of them are close together. Save your
game and toward those 2 marks. It leads to a Summon Beast/Esper fight.
Not too bad, but Item is sealed here. No biggy, heal with Magic. Start by using
Dispell & use it whenever he puts up something like Reflect, Shell or Protect.
Be very sure to put up Shell, and if you can, double your Max HP with the Acc
called Bubble Chain or the magic Bubble. At least one of your character should
be healing all the time once ExDeath starts using strong magic like Flare. As
you reduce ExDeath's HPs, he will put up the Magic Barrier. Now, stay away and
focus on healing. Once that Magic Barrier is gone, use skill 'Destroy Defense'
and wrap up the battle with Mist Knack combo.
Once you beat it, Sacred Tree Of Judgement ExDeath, will be added to License
Anyway, moving on. At the Hunters' Camp in Phon Coast, go north. There is the
Chocobo which you can ride it to the end. There is a Save Crystal at the end.
You will end up in the Tchita Uplands. This place is HUGE, it takes forever to
fully explore it. Anyway, there are Gate Crystal and Save Crystal around the
middle, all the way to east, there is another Save Crystal and the path is not
accessible. Go to the small area with the Gate Crystal. Talk to that adventurer
and take this Mob Hunt. You will get the Soul-Sealing Key. Now, head north all
the way in the Tchita Uplands and enter a cave.
<Sochen Cave Palace>
Go north all the way and use the Soul-Sealing Key to open the door. Within, you
will get into a fight.
Enemies: Onion Queen, King Alraune, Mandra Prince, Pumpkin Star, Tomato Captain
Nevermind the silly names, start by stealing from each of them. Afterward, you
can kill them with area attacks. Set your Gambit to heal HPs but more focus on
curing bad status. If they have any support magic on, Dispell them.
After, before you move on, you should go back to that adventurer for the reward
then come back.
Anyway, moving on. The 2 doors here both lead to an area to north. Defeat that
Crystal Bug then you can save your game. Take the east door. There are various
paths to north, take either one. There is also the Door Of Pilgrim which isn't
accessible yet. Continue on to north to the next area.
From this area, move on to north to another area, called the "Road That Accepts
The Rule". Part of this area shapes like this:
Now, you are to move around that clockwise. Meaning, starting from the East, go
to the South, to the West, to the North and back to East. Doing so and then the
Door Of Training will be unlocked at the West. There is another door beyond and
we can't open that for now.
Now, remember that Door Of Pilgrim that's locked? It's a bit more complex to
open this one. It involves this area/Road That Accepts The Rule, the area below
this one/Water Grotto Of Time and the one below that which is the area where
the Door Of Pilgrim is. That area is known as Road That Discovers Itself. Now,
for the 3 areas, we will be using the south part of Road That Accepts The Rule,
whole area of Water Grotto Of Time, and the north part of Road That Discovers
Got the idea? Good. For the Door Of Training, we circled around clockwise. This
time, clockwise as well, but we will WHIRL. Still circling, but we will circle
from outer ring to the inner ring, hence the term whirl. Where do we start? The
SE of the upper area/Road That Discovers Itself. Where do we end? The center of
the Water Grotto Of Time, just by the Door Of Pilgrim on the Map.
As for moving, the basic idea is to whirl, circle clockwise from outer ring to
the inner ring. See that on the Locate Map, there are lines that somewhat form
straight paths/lines that line up the 3 areas? Those are the paths to take. For
a quick map:
--Road That Accepts The Rule--
-----Water Grotto Of Time-----
--Road That Discovers Itself--
A is the SE of the upper area/Road That Accepts The Rule. M is the destination.
Of course, the Locate Map in the game aren't lined up perfectly like that. But
it's roughly like that. A, B, C, D and E are the entrances, as well as P, Q, R
and S. For the other letters, I put them in to better illustrate the path you
Moving from A, to F->K->P->Q->R->S->O->J->E->D->C->B->G->L->Q->R->N->I->D->C->H
and H to M. That's the whirl. This'll get to the other side of the Door Of The
Pilgrim. Within that, you can find stuff like Dark Matter, Elixir, Kouga Ninja
Katana(Atk 67). I got the Kouga Ninja Katana for my first time.
Well, enough of these, time to move on. To the north and another fight.
Not bad, the main problem are the bad status like Confusion and Death Sentence.
Prepare some Panacea to cure them. Another annoying thing is that he can Split
into few parts. Just beware of them ganging up on you cuz you just never know
when 5 or more ganging on you. Use area attack magic to take them out.
After, continue on. Better cast Libra or Levitega to avoid the traps. Continue
on to the north most door. Go around to move up and check the Ancient Control
Stand. Save your game at the Gate Crystal, then move on.
<Old Archades, Imperial City Of Archades>
There is a Shop near. Anyway, head on to the west. Next, you will get to a Save
Crystal. Talk to the Imperial Soldier at the end. Pay 1500 Gil to the Info Shop
Jule. In this area, talk to a man at NE. Back to speak with Jule. Again, within
this area, head to the NE. Speak with another man and back to Jule again. He is
around the center of this area.
Within the Imperial City, move along the street. Now, there are 4 paths you can
take at this area. Take either NW one and go to the NW to the Tech Shop/Guild.
The Map Shop is within here. Once you got the Map of the Imperial City, should
be pretty easy to explore around.
Before moving on, let's do one quick quest. Head to the Magic Shop. If you have
spoken with McReio in Nabreus Deadland, then speak with Rokkenmuu here. Back to
Old Archades. Within the area with the Save Crystal, go NE and speak with Otto
to get the Moonly Silver Medal. Return that to Rokkenmuu.
Moving on with the game, head to the SW part and speak with the Taxi Guide. Pay
2500 Gil to Info Shop Jule. Now, here's how this works: There are 4 areas you
can explore right now, the NirBus Section that you are in right now, north of
NirBus is MallBely Section, east of NirBus is the LeeAnna Section and north of
the LeeAnna is the Trant Section. Each section has people that offer you Info
which you can Memorize, then give that Info to someone else in the same section
for a White Leaf at the end.
Although you can Change the Info but that overrides the previous Info. Hence,
the basic idea here is talk to someone to get the Info, avoid doing any Change
and speak around in the same area to find the right person to give the Info to.
Take your time to tackle one section after another. NirBus Section can offer 6
White Leaves, LeeAnna Section has 7, Trant Section has 6 and the MallBely got
9. That's 28 in total. Also, Tarot Girl in the LeeAnna Section also tells you
how many remaining in each section.
Keep in mind that you only need 9 of them, and the game will pop up a message
once you got 9. If you have the time, get all 28. Go into a Shop, to the Guild
within. Trade in all 28 and you will get the Black Feather.
Anyway, speak with the Taxi Guide and head to the ZeNoble Section. Save your
game at the Gate Crystal. Continue on for a scene and go back to the Taxi Guide
to ride to Draklor Laboratory.
Go north all the way to an elevator. Take it to F67. On F67, to the NE Research
Room. You will get the Card Key, as well as the Map. There are 2 rooms near you
where Room 04 got the Save Crystal then check the Panel in Room 03. Back to the
elevator and go up to F68.
On F68, go east and enter Room 03. Check another Panel. Go around to the west
and check the Panel within Room 04. Go down to SW and check the Panel that's in
Room 11. Now, go to the southern elevator. Go up to F70.
On F70, cast all the support magic you need. Save your game then go up for the
Enemies: Doctor Cid, Luke*4
Long fight here cuz they all got lots of HPs. Focus on the Luke. Prepare Gambit
with Dispell cuz Cid and the Luke all cast support magic. Once you dispell the
Luke's Reflect, use high level magic to damage them all. Once all the Luke are
taken out, get near Cid since he uses guns and start bashing him. Keep your HPs
cuz he can uses the special move/Type S27 Nethicite Cannon.
<Port At Barfonheim>
Afterward, you will end up here. Explore around the Shops. Anyway, to move on,
you are going to the Feywood. But, before that, quite a few things to do:
Check the Bulletin Board in the Foaming Waves Restaurant in Port At Barfonheim.
Go to Archades. Talk to the man in the Weapon/Armor Shop. To the Sochen Cave
Palace, northern area that's before the warp area. Get back to that man for the
Check the Bulletin Board in the Foaming Waves Restaurant in Port At Barfonheim.
Go to Archades. Talk to a Seeq within the Tech Shop. To Sochen Cave Palace. Go
to the first area and the Seeq from Clan HQ will assist here. Get back to that
Seeq for the reward.
Check the Bulletin Board in the Foaming Waves Restaurant in Port At Barfonheim.
Talk to a Viera within the Foaming Waves Restaurant. Exit out Barfonheim at the
North, to Cerobi Steppe. Go the NE area and the Viera will assist you. Beat it
and you will get the Viera's Luggage. Get back to that Viera for the reward.
You can get the Dragon Scale at the end.
With the Dragon Scale, go back to the Cerobi Steppe. Back to the NE area. Check
the eastern Windmill, Number 10. Hand it over the Dragon's Researcher & you can
get the WornOut Key. This is the Key that will unlock the last door in Sochen
Cave Palace. Beyond that door is an optional SUPER enemy.
Enemy: Majinryuu/Demonic Divine Dragon/Doom Dragon
I hope you see the HPs this Dragon has, about 6000000 HPs. This is no ordinary
enemy. Save it for later. You can run from this fight BTW. When you come back
to this fight, its HP is the same as where you last left off.
Check the Bulletin Board in the Foaming Waves Restaurant in Port At Barfonheim.
Go to Old Archades. Speak with Bulmon who is at north from the Save Crystal. Go
to the Tchita Uplands. To the area that's to SE from the Save Crystal area. The
weather needs to be just cloudy, no rain yet. Lindwurm shows up around the SE.
One of those enemies got TONS of HPs, besure to Dispell often or else you will
die super fast. Come back later if you can't beat it. This one really takes a
long time to beat.
If you do beat it, you get the Decayed Armor Fragment. Get back to Bulmon for
Check the Bulletin Board in the Foaming Waves Restaurant in Port At Barfonheim.
Go to Nalbina Fortress. Speak with Barong near the Weapon Shop, hiding to the
left of the stairs. It is in another area of Nabudis. You go there through the
Nabreus Deadland. Tough place to go through as usual, not only that, it's got
TONS of HPs just like Lindwurm above, plus able to deal tons of damage with its
magic and normal attacks. Come back when you are tough enough. Get back to that
Barong if you do beat it. One of the reward is the Save The Queen.
Check the Bulletin Board in the Foaming Waves Restaurant in Port At Barfonheim.
Go to Nalbina Fortress. Speak with Popol near the Tech Shop. Go to Nabudis, the
third area. He doesn't show up unless at least 2 of your characters' HPs become
red/near death. Just switch in weak characters then once Death Scythe shows up,
you can switch them out. Reduce enough of its HPs, he will be Resisting all the
attacks, just move away and heal till that Magic Barrier is off. Back to Popol
for the reward once you beat it.
Talk to Monblanc in the Clan HQ. If you did the Antlion Mob Hunt, then you do
have the Key Of The 3rd Mine Area. Teleport to Lhusu Maseki/Magicite Mines.
Save your game at the Gate Crystal and cast all the support magic. Then go to
the west and you will encounter Gilgamesh & Enkidou.
Enemies: Gilgamesh, Enkidou
Dispell on Enkidou right from the start. Focus on Enkidou first. With all the
support magic, plus the Bubble Chain/2*HP, you should be ok. Once you've taken
down Enkidou, on to Gilgamesh. He starts with Squall's Revolver. As you reduce
his HPs, he will make the first change, Cloud's Buster Sword. Not much stronger
with the damage if you got all characters having Protect. Go on to reduce his
HPs, and he will make the second change, Zidane's Orichalcon. Now, STEAL cuz
you can get the Genji Shield from him. Continue on till he changes sword again.
This time, STEAL cuz he now has the Genji Gauntlet. But if he puts up the Full
Barrier, then you must wait and just heal around. He also got a decent attack
now, known as Kyuukyoku Gensou which means 'Final Fantasy', hehe. Just besure
not to end the battle till you get the Genji Gauntlet.
After, Gilgamesh and Enkidou will run off into the mine. Don't bother, you need
to get a Key first. Teleport to the Phon Coast. Within the Hunters' Camp, head
to the west of the Gate Crystal. Near the Former Bhujerba Resident, there's the
shiny object which is the Key Of The 11th Mine Area. Now, teleport back to the
Lhusu Maseki/Magicite Mines. Go west all the way and go south. It leads to the
Movable Fence. Use the Key.
Now, you can explore a new area. As you move up to north, besure to go east and
lower the eastern fence with the switch. Continue on to the north for another
switch then go on to the east. Now, new enemies and they are strong. If you can
not even storm through, then you probably don't want to do this now. If you can
continue to the SE, then you will get to the Save Crystal. Beyond that, is the
real fight with Gilgamesh and Enkidou.
Enemies: Gilgamesh, Enkidou
With all the support magic casted before the battle, plus the Bubble Chain, or
the Bubble magic, this battle is still hard. You just need to set the Gambit to
revive and heal often. Asides from that, the bad status we will have to take
care off. Have Panacea and Power Wrist which prevents Stop. For the fight, try
to have characters with Shields cuz that has a chance to Guard the attacks from
them. Dispell Enkidou and focus on him for now. One character should do all the
curing, and the other can Dispell then spam support magic. The faster you get
rid of Enkidou, the easier this battle will become. Most of the problems will
be around reviving cuz those 2 do lots of damage, plus the bad status sometimes
and if that's not enough, both of them got tons of HPs. If you can't beat them,
just come back later. When Enkidou is low on HPs, its defense goes up the roof.
Once you are down to Gilgamesh, it gets easier. He only can target one at each
time, that means the other two can heal and attack. Next phase, Gilgamesh will
cast Sleep on all of you, just equip the Acc to prevent it. Upon his 1st change
of his weapon, he has 'Hit The End' which is a decent single target like that
'Final Fantasy' from before. Continue to reduce his HPs and he will change for
the second time. Now, STEAL cuz he has the Genji Helmet. Finally, when he does
another change, it's the Legendary Sword/Loto's Sword(Dragon Quest 1, 2, 3).
Like before, STEAL cuz he has the Genji Armor now. But, like before, he will
likely to put up Full Barrier. This part is hard to endure out, you will need
to constantly heal and revive, thanks to his 'King's Sword' attack that kills
one character right away. If you are running out Phoenix' Tail/Down, switch to
the magic Raise. Also, Gilgamesh might have Regen casted, besure to Dispell it.
Once the Full Barrier is gone, STEAL if you haven't done so. Then continue till
you beat him. He leaves the Legendary Sword/Loto's Sword behind, but it doesn't
look like you can pull it out from the ground. When you leave this area, that
Gilgamesh will sneak in and take back the Legendary Sword/Loto's Sword.
Talk to Monblanc in the Clan HQ. Go to Ogir Yensa. The goal is to Zeruthenian
Cavern from the middle entrance on the Map of Ogir Yensa. The Zeruthenian part
will lead you to a small area in Nam Yensa. Get to the end and you will meet up
with Moni from the Clan HQ. You will end up fight Ba'Gamnan and his gang. This
is a LOT more tougher than the last time. Dispell all of them. Focus on taking
out the 3 first, save Ba'Gamnan for the end. Ba'Gamnan himself do have various
attacks that can deal great damage, but with 2 characters to heal and 1 to do
the attacking, you should be fine. This still will take sometimes cuz he does
have lots of HPs. You will get your reward after.
Get back to speak with Monblanc for possible reward. If you beat Gilgamesh for
both times, then you will get the Masamune.
If you already done the quests for Rokkenmou and Rokkenmuu, then go back McReio
in Nabreus Deadland. Talk to McReio. Then you are to go to the NW secret area.
This is where you fought with the Mob Lobby. For the secret path, if you have
not discover that yet, in Nabreus Deadland, continue on till you get to an area
with the Gate Crystal then go back to near south area. Check the NW, there is a
secret path that is not shown on the Map. It leads to a secret area. Anyway, go
to the top and you will get the Medal Of Courage, Love and Power Without Power.
Save your game and head to Nabudis. At the second area, there is a locked door,
Door Of Horror. At the third area, another locked door, Door Of Despair. Lastly
at the 4th area, one more locked door, Door Of Hatred. Door Of Despair can't be
entered right now, so that leaves to Door Of Horror and Hatred. At this point
of the game, you ain't tough enough but since you've saved your game, why not
give them a try?
Enemy: Humbaba Boss
Open the Door Of Horror with the Medal Of Courage. Dispell right from the start
and start attacking. He seems to focus on one target only, that means the other
two characters can heal and support. This will take a long time to beat since
it's got tons of HPs. For beating it, you get the Map of Nabudis.
Open the Door Of Hatred with the Medal Of Love. Dispell right from the start as
well. This tiny thing deals way more damage than Humbaba Boss above, but like
Humbaba Boss, it focus on one target, it seems. Set Gambit to revive with the
Phoenix' Tail/Down. However, it doesn't have as many HPs, and when it's low on
HPs, it will cast Furious Soldier/Berserk which is crazy damage time!
Upon beating Humbaba Boss and Fury, Medal of Power Without Power becomes Medal
Of Power, finally. After beating those two, with luck or not, you really should
get out Nabudis, save your game and come back. Anyway, with the Medal Of Power,
you can now open the Door Of Despair. Beyond that is another Summon Beast/Esper
The Fight Command is sealed, for this fight. Aside from Chaos, there are the
Wind, Water, Ice and Earth Chaos Juda. Take those out ASAP. As for Chaos, cast
Dispell whenever you see it with support magic. Avoid using Elemental Magic,
but you can try Bio. Likewise, Chaos has decent amount of HPs before you can
take it down. His physical is deadly, his wind magic is even more deadly cuz
he can heavily damage all of you if you are close. Another thing to worry about
is the Silence he can cast on all of you, so beware of that. Use items to cure
that and save the Acc for the Bubble Chain that doubles your Max HP. Before the
battle and during the game, you should buff yourselves up with support magic.
As for what to attack him with, asides from Bio, you are down to the Tech/Skill
to count on. But, chances are that you need to come back when you are strong
I guess if you do beat it, King Of Reincarnation Chaos, will be added to the
Teleport to Archades. If you've got all 28 White Leaves for the Black Feather,
then you can head north and take the elevator. Go north to the Terrace. Talk to
the Hunt Loop Owner. To the Phon Coast. Speak with the Banga Leader to South of
the Gate Crystal. From Hunters' Camp, go east. In this beach area, continue to
the east all the way and there is a mountain path to higher ground. Get up to
the top of that, look down at the beach. There should be a turtle showing up,
that's the Fenirens we are looking for. Kill it and get the Engage Shell. Back
to the Banga Leader. Speak with the Banga near & let the Rare Monster Huntings
begin. The basic rule, what you just did: find and kill the Rare Monster, get
the Engage Item and back here. You can also talk to the Hunt Loop Owner. I'll
list out the Rare Monsters out later. Anyway, in this Hunters' Camp area, you
can also find Limzatt by the beach.
Remember the Letter From The Eldest Daughter in the Lounge when you ride the
AirShip from Rabanastre to Nalbina? We can continue and finish this now. From
Rabanastre to Nalbina, from Rabanastre to Bhujerba, those are just 2 routes. If
you ride the AirShip from Rabanastre to Archades, Archades to Barfonheim, then
Barfonheim to Nalbina, Nalbina to Archades and Barfonheim to Bhujerba. Put it
short, just the various different routes among all the Terminals. In the end,
you will get the Defense Armlet which puts you in Regen status.
After you have hunted Atomos, Lobby, Goliath, Carrot and Death Scythe, speak to
Jovy at the northern section of Nalbina Fortress. He's the newcomer Seeq that's
Get to the Settlement in the Giza Plains during Dry Season. Speak & look around
to see some Cockatrice have ran off. You will need to beat that Mob Niwatoris.
Remember the Love Feather that was in SE of the same area as where you fought
with Gilgame? Teleport to Barfonheim. Speak with the girl by the Chocobo Shop.
Let her see the Love Feather. Check with the Chocobo Shop and you will get the
Defender(Atk 91). Go to Eruyt Village. To the last area and you would see Murin
with Chi. Now, there are 9 shiny objects on the ground, through out the village
and you are to find them all. Once you got 9 Gooey Stones, give them to Murin.
Speak with Chi and there should be 1 more Gooey Stone near it. Hand that over
to Murin and you will get the Yoichi Bow(Atk 75).
Teleport to Archades, you can go north to take the elevator, given if you have
done the quest to gather all 28 White Leaves and got the Black Feather. You'd
spot another Cockatrice. Chase it and speak to it for Aspite(Atk 66). Teleport
to the Jahara, Land Of The Garif. Continue on till you see all these Garif at
the center and a Cockatrice. Speak with the Garif near the Cockatrice, talk to
the Cockatrice after. Speak with the near Garif again and pick the 1st choice.
Head to the W to speak with the Eldest to get the Elest's Souvenir. Go back to
the Cockatrice and the Garif near to get the Platinum Messer(Atk 66).
Teleport to Dalmasca Eastersand. Speak with Chigri. Bring Nacil/Dog to North
Shore. Come back by yourself, then bring Aril/Boy. Repeat and bring Sasana/The
Cockatrice. Speak with the Cockatrice to get the Kouga Ninja Katana(Atk 67). Go
to Rabanastre. Head up to the most north to spot another Cockatrice. Chase or
walk, whatever you do, catch up to it and pick the 2nd choice. It will go back
to the north. Pick the 1st choice. You get the Diamond Sword(Atk 80).
Once you got all Cockatrice, back to the Settlement in the Giza Plains during
Dry Season. Speak with Tera to get 2 High Ether.
Teleport to Dalmasca Eastersand. Speak with Luxera. To the area that's before
the Barfonheim Terminal. Talk to the Oldman That Likes Fishing. Speak with him
again. After, go walk around & away from the Oldman, but don't leave this area.
Basically, you can not be in the same screen as the Oldman. When you head back
to where the Oldman was, check for a Fish Rod/Muramata.
Go back to talk to Luxera. You can now play the Fishing MiniGame. Just match &
input commands to the screen from left to right, kinda like DDR. That's it for
now, more to this later. Remember to beat Gilgamesh 2 times when you get time
since later part of this will requires you to do that.
Go back to the Golmore Jungle. Go south all the way to the Feywood. Go south &
southeast to a small area with a Save Crystal. Save your game and go south from
here. You will get into a fight.
Dispell it from the start. Set the Gambit to heal with Panacea or Esuna for bad
status from it. Don't bother with other magic, focus on using items to heal and
attack with weapons. You could do Mist Knack combo before you are out of MPs.
Continue to attack it and it will call up Molbol which means more bad status.
After, go back to heal and save your game. Moving on to south. Check around for
the chest that contains the Map of this area. From the look of it, this place
isn't huge at all.
Ok, at the 2nd last area, explore around this Map & as you can see on the Map,
there are 4 structures with crests on the floor. Check all of them except there
be one with no crest. Either way, you will see 3 marks for this Map on Locate
On to the last area, similar to above, there are 3 of them with crests & there
are 2 with no crests. Afterward, go to the SW for the Gate Of Devil. Go summon
out Belias. You can now open the Gate.
<Ancient City Of Giruvegan>
Continue on and save your game. Go up and warp in. Time for another fight.
He will cast Haste and you shall cast Dispell. Go up and start ganging up on
him. With all the support magic you can cast before this battle, you should be
fine. If not, throw in Bubble Chain to double your max HPs.
After, take the warp to move on. Ok, there are seals here and you will need to
check the corresponding mechanism to unlock them. Just use the Map, this place
isn't huge at all. After, head to the west and down to fight 2 Mithril Golems,
then more paths will show up once you beat them.
Next area, similar to above. Explore around and get the mechanism first. Apply
the Locate Map to see which area you haven't check out yet. There are few more
seals here, so remember where they are would help. At the end, similar to above
so just look for 2 Mithril Golems. They are usually at the end of the area. Do
beat them and more paths to the next area.
Move on, then save your game. Cast all the support magic you need then move on.
In this area, a dead end, it seems. But, go to the center and toward east. The
new path will show up, takes you straight to another fight.
No Waza/Tech here, so beware of that. Dispell and Confu it, then attack it with
Blizzaraga. It takes a while, but an easy battle overall.
After, take the warp. There are 3 paths to take, but 1 is blocked right now. Do
ignore the one that leads up and take the one that leads down. Take the warp at
the end. There are 3 more paths to take, 1 to go up and 2 to go down. Take the
left or middle one and check the mechanism at the end. Go back & take the last
one that leads down.
Next, one goes up and one goes down. Go up and check another mechanism. Go back
and take the path that leads down. One more mechanism on the way. Move on, one
warp on the way. Take this warp.
Continue on, cast all the support magic and save your game. Take the warp and
continue on for a Summon Beast/Esper fight.
Dispell from start. Avoid using elemental on Semihaza then get close to attack.
Attack with Bio, Waza/Tech or weapons with no elements. Cast Haste and gang up
on Semihaza. This is not comparable to other optional boss fights, at all. Do
watch out for the magic, so put up Shell. When Semihaza is low with HPs, the
Defense will increase a lot, render lots of your attacks dealing average damage
at best. Plus, Semihaza will cast Consecutive Magic. This last bit can be bit
more dangerous. Besure to cure bad status like Silence.
After you beat it, Betrayer Semihaza, will be added to the License Board. Now
go down to the end to take the warp. You will get Sword Of The Pact. Afterward,
take the near warp to get out.
<Port At Barfonheim, Ridorana Cataract>
Come back here and open up the Locate Map/Select. As you can see, the target is
to SW. Speak with the pirate at there and get in Reddas' Mansion. Reddas will
join as a Guest Character at the end.
Go to the AirShip Terminal, and you may ride the Strahl. Doing so will get you
to the World Map. You will need to select the location. Ridorana Cataract is to
the SW of Barfonheim.
Go up, save your game. Besure to cast Libra or Levitega since there are lots of
traps around. Continue on and you will get to a Save Crystal. Go on to the next
<Pharos At Ridorana>
Should be casting support magic cuz there is a fight coming as you move on.
Dispell from start. For the magic of choice here, use Curaga on Hydro since it
is an Undead. If you got MPs to spare, cast Slow on it. Now, with all the magic
you should have casted before the battle, you should be fine here. But, since
Hydro can destroy your MPs, you might as well use the Mist Knack combo before
that happens. You can recover MPs with Ethers after. If you don't want to use
Curaga, then try recovery items. Another problem with Hydro is the bad status,
which you can cure with magic Esuna or the item Panacea.
After, continue on up. Within, save your game first at the Gate Crystal. There
are 2 paths here. Either one leads to the eastern door. Just besure to explore
around for the Map. Not only that, you will need to fight enemies here and have
them to drop the blue light orb/Black Pearl. Once you have 3 Black Pearls, go
input these Black Pearls into the Altars. The altars circles around the inner
ring, and since there are rocks that block the path, you will have to go walk
around to each of them. Once you got all 3 then the door to east will be opened
for you. Beyond that, move on and another fight.
A pretty defensive enemy here, Dispell its Protect. Avoid using Thunder, Water
and Darkness. Got some bad status, but nothing that you can't cure. Reduce its
HPs and it will put up the Full Barrier. Stay away and wait, cast support magic
in the meantime. After the Full Barrier is off, go finish it off.
After, go back to the first area. Save your game and you can take the warp here
now. On F10, take either door. Moving on, you will need to kill 2 Kodja before
the path reveals. Next, kill 4 more Kodja. Continue on to another area.
On F17, continue on and clear 6 more Kodja. On F28, similar to before, clear 6
more Kodja(Green). After that, 10 more Kodja(Green). If you don't have enough,
just circle around the last area for more to show up.
Next area, on F36, clear 4 more Kodja(Green) as you move on. Get through that
door at the end. On F48, get to the Save Crystal and save your game. Cast all
the support magic you need and more on for another fight.
Dispell as usual. Attack it with Firaga, Slow and Confu. Even with Slow, it can
attack one target real fast, besure to use Curada and Protect. Not too hard, as
long as you heal and revive.
After, take the warp at the end. On F60, there are 4 doors with 4 altars just
in front of them. Also, there is a Save Crystal to west. Check an altar and go
in the near door. The thing is, Item, Fight, Magic or Navi Map will sealed and
you are to pick one.
Anyway, any of the door leads to the next common big area. From that area, move
up to another then 2 more areas after. On the 4th area, F64, there is the Save
Crystal around. Besure to use that. Take the path at SW. Move on & yet another
Dispell him first. Bio is fine, but avoid other elements. The rest is just gang
up on him with physical attacks.
After, continue on. There are 4 altars at the inner ring. Get the corresponding
one to unseal whatever you picked before. At west, take the elevator to F67. On
F67, save your game at the near Save Crystal. Take the warp.
F80, we are at the final part, somewhat close to the end so hang on a little
longer. There are mechanism here, check the Black Crest mechanism. In the next
area, go east all the wall to the Fool's Wall. Break it & check the Green Crest
mechanism that's behind it. There are 2 paths, either one is fine. They lead to
more mechanism. Check the Red Crest mechanism. In this area, check the Offering
Crest mechanism which is the yellow one. Next, check the end of the near hall
for another Fool's Wall. Break it and check that mechanism that's behind it. Go
cast all the support magic you need then take the elevator to F90.
On F90, it is time for another Summon Beast/Esper fight.
Dispell him. Avoid using elemental magic, but Bio works here as well. It's more
or less similar to Pandaemonium, but he still got decent moves that can attack
the whole party. You should be ok with Protect and Shell, plus Haste. Have 1 or
2 characters to support and heal all the time. If he casts support magic, then
go Dispell them. Once he's near death, same as Pandaemonium from before, there
will be the Full Barrier. Go away and heal or cast support magic. Wait and once
the Barrier is off, finish him.
After, Regulator Hashmurim, will be added to the License Board. On F90, go move
on for more scene. Continue to the west. There is a Save Crystal on the way, so
besure to save your game. While you are at it, cast support magic. Go on & take
that warp at the end. Time for another fight.
Dispell him right away. This is four on one, he doesn't really stand much of a
chance. Don't waste too many items here cuz there are more fight after. Once he
puts up the Barrier, move away from him and cast support magic. Also, he has a
move called Execution which deals decent damage, but to 1 target only. Avoid
using magic on him, but physicals will work on him.
Afterward, you will get into another fight. A Summon Beast/Esper will show up
in this fight as an enemy.
Enemy: Doctor Cid, Famfrit
Dispell him right away. The rest is ok right now, keep up the healing with the
magic Cura. Save the items for later. Once you reduce about half of his HPs, he
will summon out Famfrit. Beware that asides from Famfrit, Cid will also in this
fight. But, you can't damage Cid cuz he has the Full Barrier on. That means you
can only go after Famfrit. Dispell Famfrit first. If that Cid tries to support
magic on Famfrit, then have someone to Dispell it again. With support magics
like Protect, Haste and Bubble, you should be ok. Bubble is more important for
you to stand against their attacks. Famfrit's best attack is Wateraja, so watch
out for that. It attacks all of you, plus able to Silence you. Set your Gambit
to heal with items. If this is not hard enough, Cid can also attack the full
party asides from supporting Famfrit. Sooner or later, Cid's Full Barrier will
be off. Ignore him for now, finish off that Famfrit. Once Famfrit is gone, cast
Dispell on Cid if he has support magic on. Hopefully you still have enough MPs
to heal or items to heal, Cid does have decent attack for the party. Keep this
up and you would beat him eventually.
After, Dark Cloud Famfrit, will be added to the License Board. The game will
prompt you to save your game.
<Port At Barfonheim>
You'll be back here. This is it, you're just before the final part of the game.
Anything you want to do, do them now. Also, make a save before you head to the
Sky Fortress Bahamut since it's a one-way, you can't come back once you got to
Sky Fortress Bahamut.
First up, do some shopping at Barfonheim, southern Downtown of Rabanastre, the
south shore of River Nebra/teleport to Dalmasca Eastersand, Dalmasca Westersand
which you can just teleport in as well, western shop in Bhujerba, secret shop
in Nabudis/NW of the 1st area, north shop of the Barheim Passage/teleport in if
you have been there before for getting Zalhera, shop in Eruyt Village, the shop
in Old Archades. That's it for the places that have any new stuff, at least for
my game. Yes, I have checked all shops of the entire game.
Next, wrap up the remaining mob hunts:
Talk to Monblanc in the Clan HQ. To the Foaming Waves Restaurant in Barfonheim.
Talk to the Girl Of Foaming Waves Restaurant. Teleport to Pharos At Ridorana.
Take the elevator that's near. Run around this ring and Ixion will show up. In
case it doesn't show up, then exit, wait and come back. Still not, then you'll
need to try the rings at the lower levels. To get to the lower levels, refer to
the section with God/Darkness God below. Anyway, it deals tons of damage & got
tons of HPs, but it seems to focus on 1 focus at one time. The risky part is
when it gets low on HPs.
After you beat it, back to the Girl Of Foaming Waves Restaurant. You can obtain
the Ragnarok(Atk 109, Don'Move).
Check the Bulletin Board in the Sand Sea Restaurant. Talk to Rickie at SW part
of Barfonheim. Talking to Rickie also can start this Racing MiniGame. You run
by tapping Circle and X one after another. Teleport to Pharos At Ridorana. From
where you are, go west. Set the Gambit to revive and heal cuz he does tons of
damage, plus lots of HPs. Don't forget to Dispell it.
If you do beat it, back to Rickie for the reward.
Talk to Monblanc in the Clan HQ. Teleport to Pharos At Ridorana then take the
elevator that's near. On BF1, four Ancient Doors. Each leads to one Black Altar
where you can input Black Pearls. Once you put in enough Black Pearls, it will
light up the surroundings. Each Door also can lead to areas where you can fight
tough enemies, and they drop Black Pearls. So, go through the dark & fight some
enemies to get Black Pearls. When you input them, just to be safe, put in 1 for
the start. Within the NE door, you can fight Phoenix and beyond that, you can
find Magic Pot. When it asks for Elixir, give him one. He will run around. You
can then steal the Elixir back. It can drop Ether and Last Elixir. It's also
worth 123 LPs.
When you are done with all 4 Altars, you can go back to the elevator and head
further down. Next floor and the floor after, repeat the similar thing. The #
of Black Pearls you need will get higher and higher. Once you did all 3 floors,
besure to go back up and save your game before you go to the 4th floor.
At the 4th floor, you'll fight Darkness God. Hopefully you are prepared or you
will die super fast. Dispell him first. Reduce its HPs, and he will summon out
Pandaemonium, Slyt, Fenrir and Phoenix. After that, you can hit Darkness God.
If you do beat it, talk to Monblanc for the reward.
~Death Gaze/Doom Gaze
Check the Bulletin Board in the Sand Sea Restaurant. Check out various AirShip
Terminals to find the Travel-Loving Family. Talk to them once you found them. I
found them at Bhujerba AirShip Terminal. Take the Relax AirShip/Regular Service
and ride the AirShips from one place to another. With some luck, you will get a
special scene with the Cabin Chief. If you don't, go on to travel to different
Terminals and in each Terminal, talk to the Travel-Loving Family for more info,
then go ride the AirShip. Eventually, you will get the special scene.
Once you got the special scene, up to the Deck for the fight with Death Gaze.
Once you beat it, back to the Travel-Loving Family for the reward.
Check the Bulletin Board in the Sand Sea Restaurant. To Bhujerba, to the south
part of the city. Talk to Miklio. Teleport to Lhusu Maseki/Magicite Mines. If
you have beaten Gilgamesh, then you should have the Key Of The 11th Mine Area.
If not, teleport to Phon Coast. Within the Hunters' Camp, go to the west of the
Gate Crystal. Near the Former Bhujerba Resident, there's the shiny object which
is the Key Of The 11th Mine Area.
Anyway, from the Gate Crystal area, go NW which should be the 3rd area from the
Gate Crystal area. Diabolos should be at the southern part.
After you beat it, get back to Miklio for the reward.
Check the Bulletin Board in the Sand Sea Restaurant. To Bur-Omisace, toward the
Room Of Glory. To a bit west from the stairs, talk to Ivanus. Go to Giruvegan.
Go ALL the way to the area with the Save Crystal. From that area, go west. That
Pisco Demon is around the west part.
After, back to Ivanus for the reward.
Check the Bulletin Board in the Sand Sea Restaurant. To Bur-Omisace, to the 2nd
area. Talk to Remery. To the Paramina Rift. The area is the southern most area
just before Stillshrine Of Miriam. But, it's the NW section of that south area,
so you actually have to work your way there from the east in Paramina Rift. Not
only that, you also need a heavy snowstorm for Fafnir to show up in that area.
Just exit, wait and enter back Paramina Rift till you get the heavy snowstorm.
It also got TONS of HPs, plus able to inflict bad status like Silence & Sleep.
If you do beat it, you will get the Kiltia Ring. Back to Remery for the reward.
Check the Bulletin Board in the Sand Sea Restaurant. To Eruyt Village, NW part.
Talk to Retina. To the Feywood, to the Save Crystal area. Go south and you will
see Wild Molboro.
After, go back to Retina for the reward.
Check the Bulletin Board in the Sand Sea Restaurant. Go to Jahara, Land Of The
Garif. Talk to Spinel at the southern part. To the Zertinian Caverns. Go to the
Save Crystal area. At that area, check for the secret path. It will lead to the
Catoblepas with Spinel helping you in the fight.
Once you beat it, check with Spinel for the reward.
If you have done all the ones till now, which is 43 of them. There shouldn't be
any at any Bulletin Board. The last 2 is from Monblanc in the Clan HQ. However,
the last one/45th will only show up after you meet the requirement. First up,
let's do the 44th for now.
Talk to Monblanc in the Clan HQ. Go to Daran's Home at the southern part of the
Downtown of Rabanastre. Talk to Kokomin within. To the Feywood. Within the last
two areas/two south most areas before Giruvegan, go around & kill all Behemoth
you can see, plus all other enemies as well. Once you did that, back to the 2nd
last area/2nd last south area before Giruvegan. You can spot five more enemies:
Onion Queen, King Alraune, Mandra Prince, Pumpkin Star, Tomato Captain. So move
around & finish off those 5, then back to the last area/south most area before
Giruvegan. King Behemoth will now show up in this area, around the south part
of the map. Tons of HPs, attacks with slow. Dispell it and cast Hastega.
If you do beat it, head back to Kokomin for the reward. If you have beaten that
Majinryuu/Doom Dragon within Sochen Cave Palace, then you may go take the final
one from Monblanc. For Majinryuu/Doom Dragon, check above or Ctrl + F it within
To the Ridorana Cataract. Go to the Colosseum which is the southern circular
Enemy: Yazmat (Short for Yasumi Matsuno?)
More crazy and tons of more HPs than Majinryuu/Doom Dragon. This is no ordinary
enemy. Save it for later. You can also run from this fight BTW. When you come
back to this fight, its HP is the same as where you last left off.
If you do beat it, report back to Monblanc for the GodKiller Crest. This will
come in to play soon.
Now, for the remaining 2 Summon Beasts/Espers:
Once you have more than 10 Espers, go to Jahara, Land Of The Garif. Within the
middle part, talk to Geomancer Yggil. After that, teleport to the Henne Maseki
/Magicite Mines. Go up to north/where you fought a boss from before, and you
can go take the right/east path now. Continue on and it seems like a dead end.
But, from the 2nd last intersection, you can actually go south even though it
doesn't show on the Locate Map. After that, continue on all the way to NE. The
enemies along the way can be real pain. Don't depend on the Locate Map all the
time, because there are quite a few paths that aren't on the Locate Map. At the
end, another Summon Beast/Esper fight.
Dispell it right away. Keep dispelling it whenever it puts up something. This
fight is hard, but not that bad. Try to attack it in long range, and have some
character to heal with Curaga all the time. The most dangerous move is special
attack from him. Not only that, once you reduce its HPs to low, it will put up
the Full Barrier. When that happens, it will be hard to endure out. Run around
and cast support. Once one Barrier is off, cast Dispell right away if it does
not have the Magic Barrier on. Then finish it with high level magic. You should
do this fast before it puts up the Barrier on again. If you can't beat it, come
back when you are tough enough.
I guess if you do beat it, King Of Commandment Zodiac, will be added to License
For the last one, head to Giruvegan. Go all the way into the Crystal Grande. At
the first area, take the path that leads up. Check the mechanism at the end. Go
back down and the right seal is gone. So, take that path up. Take the warp here
to another area.
- You will be in the area with Transitional Mechanism X. Take the path up from
- There are TM XX in the middle and
- Path to N, leads to Gate Sagittarius Control Mechanism
- Path to NE, leads to Gate Sagittarius Control Mechanism as well
- Path to NW, Gate Sagittarius 2nd. Check Gate Sagittarius Control Mechanism,
rush to the Gate Sagittarius 2nd, unseal it manually
- Leads to TM XII
- Path to SE, Gate Sagittarius 1st. Check Gate Sagittarius Control Mechanism,
rush to the Gate Sagittarius 1st, unseal it manually
- Leads to TM XI
- Path to SW, dead end
- Take either TM XI or TM XII. Since TM XII got Excalibur on the way, we will
take TM XII
- You will be by the TM XIV and
- Path to S leads to the Gate Leo Control Mechanism and Gate Leo 1st
- Path to N leads to Excalibur and Gate Leo 2nd
- Check the Gate Leo Control Mechanism, ignore Gate Leo 1st and rush the way to
north to move on toward Gate Leo 2nd
- On the way, there is an area with 2 paths:
- Path to NW leads to Excalibur
- First time checking the Treasure in this area probably won't get you
Excalibur. You need to exit out Crystal Grande then come back for a 2nd
time. If not, keep trying
- Path to W leads to Gate Leo 2nd
- Pass the Gate Leo 2nd, take either path, it leads to TM XV
- You will be by TM XVI with 3 paths. Sure, this is a big place with lots of
areas, but there are only 2 Transitional Mechanism here. One is TM XVII which
will lead you to Ultima, the other one is TM XXI which will take you all the
way to Omega which you can't fight till you beat Yazmat. Plus, you can't get
to Omega right now
- From TM XVI, take the middle path to Gate Libra Control Mechanism. Check it
and back to the TM XVI area. Take the left path. Go on and through the Gate
- Pass Gate Libra 1st, continue on to the area with 3 paths:
- Take the left/west one. It leads to the Gate Capricorn Control Mechanism
- Press that and rush all the way to the TM XVI area
- At the TM XVI area, take the right/east path. Pass the Gate Capricorn 1st
and check the Gate Virgo Control Mechanism
- Rush to the Gate Libra Control Mechanism area
- Go either path, they both lead to a Gate Virgo seal
- Beyond either Gate Virgo seal leads to TM XVII. You will be by TM XVIII. Move
on to an area with a Save Crystal. Save your game and 3 paths:
- Path to N leads to Ultima
- Path to NE leads to TM XX (For quit exit/back tracking)
- Path to NW leads to Gate Aquarius Control Mechanism
Here it is, the last Esper. If you are prepared, which you should be for coming
all these ways, then you might be fine. This is hard, considering the battle
field here can restrict you on various Commands, like Fight, MPs Decrease. The
most dangerous attack is Holyja which you can absorb it with White Mask if you
got that equipped. When your Magic is sealed, then you can't heal with Curaga
or Dispell it. You will rely on items, tons of them. If your party can excel in
Fight, Magic and got lots of healing items, then you can probably beat it.
Once you do beat it, Holy Angel Ultima, will be added to the License Board. You
now have all 13 Summon Beasts/Espers in the game. Besure to speak with Monblanc
for possible reward.
If you have beaten Majinryuu/Doom Dragon and Yazmat, then you can go fight the
last optional boss, Omega MK XII. Back to the Crystal Grande.
- Make your way back to Transitional Mechanism XX. Check it and head back to
the Save Crystal area which is just before where Ultima was. NE path is where
you got here from, North leads to where Ultima was & South is for backtrack
- Take the NW path and it leads to the Gate Aquarius Control Mechanism
- Back to the Save Crystal area and go south
- Take the TM XVIII
- Continue to back track to an area just after the TM XVII area. The paths here
lead to Gate Virgo 1st and 2nd. Which one to take depends on which one you've
opened when you were getting to Ultima
- Continue on to Gate Libra Control Mechanism area
- From there, go south to the TM XVI
- From the TM XVI area, go left/west to an area with 3 paths. Go to north/
straight and the same for the area after
- Unseal the Gate Aquarius 1st
- It will lead to the Gate Taurus Control Mechanism but don't check it yet
- From the TM XVI area, go left/west
- Continue on and by the area with 3 paths, go left/west as well to check the
Gate Capricorn Control Mechanism
- Rush back to Gate Libra Control Mechanism which is just north of the TM XVI
- From the Gate Libra Control Mechanism area, go right/east
- Unseal the Gate Capricorn 2nd
- Go back to check the Gate Taurus Control Mechanism
- To the area just after the Gate Capricorn 2nd
- Go north/straight to the Gate Taurus 1st
- Unseal the Gate Taurus 1st and you should go save your game
- Beyond the Gate Taurus 1st, go and take each Transitional Mechanism you see
- You will end up in a battle
Enemy: Omega MK XII
Don't think that it only has one life bar then it's easy or got little HPs. It
got less than Yazmat but it does got a lot of HPs, since even 9999 damage makes
next to no difference. In terms of attack strength, it's better than Yazmat and
Majinryuu. However, you can escape this battle as well and come back later. But
its HPs will be full unlike the case with Majinryuu and Yazmat.
If you do beat it, you will get the Omega Crest. This will come into play soon,
along with the GodKiller Crest from beating Yazmat.
Now, for the remaining side events:
Back to Luxera and the Fishing MiniGame. Keep fishing till you get Blue, Green,
Red, Yellow and Black Bottle.
- In Nabreus Deadland, 2nd south area from the Gate Crystal, check the ship
that's at the south of this area for the Faint Light to get Palely Shiny
- In Salikawood, area before Nabreus Deadland, check the front of the empty
house that's at around the middle of this area, for the Faint Light, to
get the Greenly Shiny Letter
- In Mosphoran Highwaste, Gate Crystal area which is right on if you just
teleport in here. Check the NW Shrine for the Faint Light to get Crimson
- In Cerobi Steppe. Turn on Windmill #1, 2, 5, 7 and 9. Turn off Windmill
#3, 4, 6, 8 and 10. Doing so, you will get the Golden Shiny Letter
- In Garamsythe Waterway, in the early area with the Save Crystal and those
switches. Look around here, see those small light stands? Near one of the
light stands, you will see a rat. Check this light stand for Faint Light
to get the Onyx Shiny Letter
With all Letters, teleport to the Barheim Passage. From the Gate Crystal area,
go south, west and west again. It gets you to the Zevia Connecting Bridge area.
To the small area that's at the most south of this area. But, as you can see on
the Locate Map, you get to this small area from the next area. Within the small
area, a scene and you will meet up with Gilgamesh and Enkidou again. You will
get the Matamune. Now go back to Luxera. You'll have another Fishing Spot, the
MidStream. If not, get more Perfect for finishing at the DownStream. Of course,
keep fishing and get more Perfect with MidStream will get you the UpperStream.
Keep finishing at the UpperStream and with some luck, you'll get the Saboten's
Bond. Likewise, a new spot which is the Secret Shoal. Keep on fishing there and
with some luck, you will get the Saboten's Seal. Yup, new spot after, which is
the Master's Den. Keep fishing there to get King Of Nebra, you will get Taikou
Crest. Sell off Taikou Crest along with GodKiller and Omega Crest will get you
the Tolo's Sword.
In Rabanastre, to the Bazaar. You can talk to Catherine near the entrance, by
the stairs. Talk to her from time to time, and each time, she will ask you one
question. Talk to her for a total of 4 times, then she will head off. Now, her
location will be depended on which choice you picked for these 4 times. She can
be in the Item Shop, in front of the Item Shop, in the Clan HQ or in front of
the Clan HQ. Find her and you will get your reward which is also depended on
where she is. The reward varies from Paramina Bow, Platina Sword, Light Mitra,
Firefly or Ether&Hi Potion.
One last event with Jerry the female thief. This is time based & quite easy to
miss. Remember those Imperial Guards that guard the entrance to the Mosphoran
Highwaste within Nalbina Fortress? The time window is before them disappearing
which is about the time that you need to go to Mosphoran Highwaste in the main
storyline. That means, you have to check out this event before then. However, I
also missed this event. I did trigger the event with those Imperial Guards in
the Nalbina Fortress, also talked with that sneaky Jerry that was nearby. This
was done before I do the Dantro's Wife's requests, within this document. Also,
I went up to the Mosphoran Highwaste from the Dalmasca Eastersand, then go back
to the Nalbina Fortress. But I stopped there. Either way, this will be talked
about more in later updates, mostly when I decide to start my game over.
Before anything, keep in mind that lots of good/rare items are Chance On Chance
meaning a chance for them to show up and a chance of that item being the good/
rare item. Unless you are lucky, otherwise, you aren't likely to find some of
the items on FIRST-TRY. Also, you should equip the Diamond Bangle. Further, you
should know that some monsters don't always drop the item you want. Thus, you
should try to Steal and Pouch. Further more, Save&Reset works as usual. If not,
keep in mind that Enemies usually respawn when you move away 2 Maps & Treasures
take 3 Maps.
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