أجمل مقال صحفي عن Fatal Frame ....
السلام عليكم و رحمة الله و بركاته :-
بينما كنت أتجول في الغابة ، و جدت نفسي أمام قصر يدعى بقصر هيميرو و هو القصر الذي إختفى فيه معلمي و مجموعة الإستكشاف الخاصة به ، فقمت بدخول ذلك القصر للبحث عن معلمي ، و بينما كنت أبحث عنه ، و جدت في إحدى الرفوف الخاصة بالكتب قطعة من صحيفة عليها إحدى المقالات الصحفية ، و لقد أعجبني المقال و لكنني لم أستطع قراءة المقال كله ، فقد ظهر لي شبح أثناء قرائتي له و قمت بقتله بالكاميرا ، و بعد قضائي عليه عاودت قراءة ذلك المقال و لكن ، ظهرت لي عذراء قصر هيميرو و التي تدعي كيري و قامت بالقبض علي و هي تظن بأني حبيبها المفقود ، و المصيبة بأني قد أوقعت الكاميرا و المقال الذي أعجبني .
و بعد عدة أيام ، لحقت بي أختي إلى ذلك القصر المرعب و قامت بالبحث عني ، و لقد عثرت على الكاميرا و المقال الصحفي بعنوان الأرواح المعذبة للكاتبة ليلي سميث ، و هذا هو المقال ....
وصلة المقال : http://www.animefringe.com/magazine/...feature/05.php
المقال :-
Tormented Souls
A mystical camera with the power to trap vengeful spirits, forbidden rituals, and a strange dimension where fear becomes reality. Enter the world of Fatal Frame 3.
by Lesley Smith
In 2002, a new kind of horror game quietly appeared on the Playstation 2. Players took on the role of Miku Hinasaki to wander around the haunted Himuro Mansion, trying to unlock its secrets with only a mystical camera, the Shaeiki or Camera Obscura to protect Miku from hoards of angry spirits.
Taking inspiration from the best examples of Japanese horror, Fatal Frame was set in a crumbling Japanese mansion reputed to be haunted by ghosts and the victims of terrible rituals. When the game was released in the US using the tagline 'based on a true story,' many gamers were led to believe that Himuro Mansion and its heinous rites were based on reality. In actuality, Himuro Mansion is a composite of Japanese myths and folklore, and the rituals are purely fictional.
That was not the only thing to be lost in translation. Miku, the much-loved heroine, was originally a dark-haired, fifteen year old schoolgirl, complete with her Japanese sailor suit. During the translation process, however, it was decided that Miku was too young and too much like an anime character for Western tastes, so she was aged and her appearance was altered. Miku became taller and her hair was dyed auburn, while the sailor fuku was consigned to the recycling bin.
Then came a name change. In Japanese, the kanji used for the original title Zero can also be pronounced as Rei, which means 'Spirit.’ This was deemed a little too abstract for Western audiences, thus the American title of the game became Fatal Frame, after one of the special shots in the game. In Europe, it became Project Zero, after the team that developed the game.
The unique method of fighting spirits made the original Fatal Frame an underground hit. Miku already possessed a sixth sense, allowing her to sense things that normal people were oblivious to. The mystical powers of the camera enabled her to imprint the souls of spirits onto various grades of film, and as the game progressed and spirit orbs were collected, it became possible to power up the camera, using the points gained in previous battles.
As Miku headed deeper into the mansion, a complex story was slowly uncovered. Shrine maidens were locked in solitary confinement to divorce them from the world in order to keep Malice at bay by sealing an ancient gate, located deep below the mansion. One such shrine maiden was Kirie, but she fell in love with a visitor -- who bears a strong resemblance to Miku's brother, Mafuyuu -- and she rediscovered her will to live, with disastrous results.
Miku's adventure also caused her to learn about her own family history, and the blood ties that connect her to the mansion's past occupants, in particular to Yae and Ryozo Munakata, and their daughter, Mikoto.
One of the reasons for the game's success was its use of Japanese culture and mythology. From its Shinto shrines, mystical mirrors and vengeful female ghosts (onryou), the game was one of the first to feature an authentic Japanese setting, right down to the tatami rooms and sliding doors.
But there was also a darker side.
Fatal Frame included a chilling version of a popular Japanese children's game known as kagome. This game is much like the English 'Ring o' Roses,' where children stand in a circle singing a song. Kagome, however, is said to have been invented as a way to induce trances, focusing on finding a demon or oni in the children's midst.
In 2003, a sequel was announced for an almost simultaneous Japanese and American release. Set in 1988, two years after the original game, Fatal Frame 2: Crimson Butterfly focused on entirely new characters in an entirely different setting, while simultaneously retaining a link to the original game.
Twin sisters Mio and Mayu Amakura are visiting Minakami Forest when a mysterious crimson butterfly catches Mayu's eye. After her sister disappears, Mio follows her, only to find the lost village of Minakami. However, this is no ordinary village, for it is trapped in a never-ending cycle centering on a sacred ritual, the Crimson Sacrifice, where one twin kills the other in order to prevent a disaster known as The Repentance. The dead twin becomes a crimson butterfly; their body is thrown into a pit called The Hellish Abyss, all to prevent evil from surging into the world. The living twin is known as The Remaining, and they exist as a reminder of the purpose of the rite.
Crimson Butterfly continued the Japanese setting, but instead of a mansion, players were given an entire village to roam. However, the village is filled with desolate spirits and the souls of those who, like the Amakura twins, had accidentally crossed the boundaries separating Minakami Village from the real world. The twins discover a second Shaeiki, and Mio is able to use the camera and a mystical spirit radio to unravel the mystery of Minakami's bloody history.
Earlier, Yae (from Fatal Frame) and Sae Kurosawa were supposed to have completed the ritual, but Yae's refusal to kill her sister led to the pair to run away. Yae escaped, while her sister was dragged back to the village, hung and thrown into The Abyss, which caused the ritual to fail and Sae's twisted spirit to return to murder every soul that dwelt within Minakami.
The game presented players with three (four in the Xbox edition) endings, but the central question in the game was clear: could you kill someone you loved? Many fans have debated as to whether Mio and Mayu were the reincarnations of Yae and Sae Kurosawa, particularly with the release of the happier Xbox exclusive ending, entitled 'Promise.'
يتبع ....